define a type for id and use uuids instead of existing int
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@@ -9,26 +9,27 @@ import '../../utils/size_extensions.dart';
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import '../../utils/conversions.dart';
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import '../../utils/styles.dart';
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import '../render.dart';
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import 'package:uuid/uuid.dart';
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part 'debug.dart';
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part 'types.dart';
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/// Controller for [LazyCanvas]
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class LazyCanvasController with ChangeNotifier {
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int _nextId = 0; // surely we won't run out of IDs, Clueless
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final Uuid _uuid = Uuid();
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Offset _gsTopLeftOffset = Offset.zero;
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double _baseScale = 1, _scale = 1;
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late Size _canvasSize;
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final HashMap<int, _ChildInfo> _children = HashMap<int, _ChildInfo>(); // int for IDs
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final HashMap<CanvasChildId, _ChildInfo> _children = HashMap<CanvasChildId, _ChildInfo>(); // CanvasChildId for IDs
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final Offset? _buildCacheExtent;
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late Offset _buildExtent;
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final Size _hashCellSize;
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bool _init = false;
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late final SpatialHashing<int> _spatialHash;
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late final SpatialHashing<CanvasChildId> _spatialHash;
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TickerProvider? _ticker;
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late BuildContext _context;
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bool _firstBuild = true;
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int? _focusChildOnInit; // if set, will focus on this child on first build
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CanvasChildId? _focusChildOnInit; // if set, will focus on this child on first build
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CanvasBackground background;
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// these are used to cache result of widgetsWithScreenPositions
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List<ChildInfo> _lastRenderedWidgets = [];
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@@ -50,7 +51,7 @@ class LazyCanvasController with ChangeNotifier {
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// only top left is considered so if a widget has long width, it'll not be rendered
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// unless the cache extent is sufficient
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{
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_spatialHash = SpatialHashing<int>(cellSize: _hashCellSize);
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_spatialHash = SpatialHashing<CanvasChildId>(cellSize: _hashCellSize);
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}
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// ==================== Getters ====================
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@@ -79,7 +80,7 @@ class LazyCanvasController with ChangeNotifier {
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}
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/// Called when a child widget's size changes.
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void onChildSizeChange(int id, Size size) {
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void onChildSizeChange(CanvasChildId id, Size size) {
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_children[id]!.lastRenderedSize = size;
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}
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@@ -107,23 +108,24 @@ class LazyCanvasController with ChangeNotifier {
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/// Add a child at a given position with a widget. Returns the child ID.
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/// You need the child size for optimising the focus on child
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int addChild(Offset position, Widget widget, {bool focusOnInit = false, Size? childSize}) {
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CanvasChildId addChild(Offset position, Widget widget, {bool focusOnInit = false, Size? childSize}) {
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final id = _uuid.v4();
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if (focusOnInit) {
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assert(
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childSize != null,
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'Child size must be provided when focusing on init (to know positions before any build). Else, you must call focusOnChild in a post frame callback.',
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);
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assert(_focusChildOnInit == null, 'Focus child on init is already set. Cannot set it again.');
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_focusChildOnInit = _nextId;
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_focusChildOnInit = id;
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}
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_children[_nextId] = _ChildInfo(gsPosition: position, widget: widget, lastRenderedSize: childSize);
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_spatialHash.add(position.toPoint(), _nextId); // add to spatial hash
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_children[id] = _ChildInfo(gsPosition: position, widget: widget, lastRenderedSize: childSize);
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_spatialHash.add(position.toPoint(), id); // add to spatial hash
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markDirty();
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return _nextId++;
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return id;
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}
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/// Remove a child by its ID.
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void removeChild(int id) {
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void removeChild(CanvasChildId id) {
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if (!_children.containsKey(id)) {
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throw _ChildNotFoundException;
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}
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@@ -136,12 +138,11 @@ class LazyCanvasController with ChangeNotifier {
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void clear() {
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_children.clear();
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_spatialHash.clear();
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_nextId = 0;
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markDirty();
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}
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/// Update the position of a child by its ID.
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int updatePosition(int id, Offset newPosition) {
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CanvasChildId updatePosition(CanvasChildId id, Offset newPosition) {
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if (_children.containsKey(id)) {
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_children[id]!.gsPosition = newPosition;
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markDirty();
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@@ -152,7 +153,7 @@ class LazyCanvasController with ChangeNotifier {
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}
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/// Update a child's widget.
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void updateChildWidget(int id, Widget newWidget) {
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void updateChildWidget(CanvasChildId id, Widget newWidget) {
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if (_children.containsKey(id)) {
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final child = _children[id]!;
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// Create a new _ChildInfo with the new widget
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@@ -165,7 +166,7 @@ class LazyCanvasController with ChangeNotifier {
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}
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/// Get the position of a child by its ID.
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Offset getPosition(int id) {
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Offset getPosition(CanvasChildId id) {
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if (_children.containsKey(id)) {
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return _children[id]!.gsPosition;
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} else {
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@@ -244,7 +245,7 @@ class LazyCanvasController with ChangeNotifier {
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}).toList();
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}
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List<int> _childrenWithinBuildArea(Offset center, Offset extent) {
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List<CanvasChildId> _childrenWithinBuildArea(Offset center, Offset extent) {
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Offset halfExtent = Offset((extent.dx / (2 * _scale)).ceilToDouble(), (extent.dy / (2 * _scale)).ceilToDouble());
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final items = _spatialHash.getPointsAround(center.toPoint(), halfExtent);
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return items.map((item) => item.data).toList(); // data is the child id here
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@@ -274,7 +275,7 @@ class LazyCanvasController with ChangeNotifier {
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/// an offstage rendering will be used ( double render )
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/// Preferred horizontal margin used for [ScalingMode.fitInViewport].
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void focusOnChild(
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int id, {
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CanvasChildId id, {
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ScalingMode scalingMode = ScalingMode.keepScale,
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bool animate = true,
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double preferredHorizontalMargin = 16,
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