fix alignment for dot grid background + add clipping post canvas paint
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@@ -20,7 +20,12 @@ class _CachingTestAppState extends State<CachingTestApp> {
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for (int i = 0; i < 20; i++) {
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controller.addChild(
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Offset((i % 5) * 120.0, (i ~/ 5) * 120.0),
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BuildCounterWidget(color: Colors.primaries[i % Colors.primaries.length], label: 'Widget $i'),
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BuildCounterWidget(
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key: ValueKey<int>(i), // since in the tree it will be just an array at the same height, a count change
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// along the egdes of screen build all so you need a key to identify individually
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color: Colors.primaries[i % Colors.primaries.length],
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label: 'Widget $i',
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),
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);
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}
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}
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@@ -24,14 +24,13 @@ class _DynamicWidgetExampleState extends State<DynamicWidgetExample> {
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}
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void _setupWidgets() {
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// Approach 1: Using StatefulWidget with GlobalKey to preserve state
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controller.addChild(const Offset(0, 0), SelfManagedCounterWidget(key: GlobalKey(), label: "Self-Managed"));
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// Approach 1: Using StatefulWidget with state inside the widget getting lost if unmounted
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controller.addChild(const Offset(0, 0), SelfManagedCounterWidget(label: "Self-Managed"));
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// Approach 2: Using updateChildWidget, though since before and after it's still just as the same ExternalDataWidget
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// you need to have the key change as an arg change is separated from the tree
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// Approach 2: Using updateChildWidget, you need this since the children dep tree is direcly managed by the controller
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controller.addChild(
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const Offset(200, 0),
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ExternalDataWidget(key: ValueKey('external_$counter'), counter: counter, message: message, color: selectedColor),
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ExternalDataWidget(counter: counter, message: message, color: selectedColor),
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);
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// Approach 3: Using ValueListenableBuilder for reactive updates
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@@ -74,7 +73,7 @@ class _DynamicWidgetExampleState extends State<DynamicWidgetExample> {
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controller.updateChildWidget(
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1, // Widget ID (second widget added)
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ExternalDataWidget(
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key: ValueKey('external_$counter'), // Force rebuild with unique key
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// key: ValueKey('external_$counter'), // Force rebuild with unique key
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counter: counter,
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message: message,
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color: selectedColor,
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@@ -98,9 +97,9 @@ class _DynamicWidgetExampleState extends State<DynamicWidgetExample> {
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child: Column(
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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const Text('Four approaches for dynamic inputs:', style: TextStyle(fontWeight: FontWeight.bold)),
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const Text('Three approaches for dynamic inputs:', style: TextStyle(fontWeight: FontWeight.bold)),
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const SizedBox(height: 8),
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const Text('1. Self-managed StatefulWidget with GlobalKey - preserves state when off-screen'),
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const Text('1. Self-managed StatefulWidget (left), loses state on unmount'),
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const Text('2. External data + updateChildWidget (center) - manual updates'),
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const Text('3. ValueListenableBuilder (right) - reactive updates'),
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const SizedBox(height: 16),
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@@ -1,4 +1,4 @@
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import './app.dart';
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import 'simple_example.dart';
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import './caching_test.dart';
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import './dynamic_widget_example.dart';
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import 'package:flutter/material.dart';
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@@ -27,9 +27,9 @@ class ExampleChooser extends StatelessWidget {
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children: [
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ElevatedButton(
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onPressed: () {
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Navigator.push(context, MaterialPageRoute(builder: (context) => const App()));
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Navigator.push(context, MaterialPageRoute(builder: (context) => const SimpleExample()));
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},
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child: const Text('Original Example'),
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child: const Text('Simple Example'),
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),
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const SizedBox(height: 16),
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ElevatedButton(
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@@ -50,8 +50,8 @@ class ExampleChooser extends StatelessWidget {
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padding: EdgeInsets.all(16.0),
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child: Text(
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'Examples:\n'
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'• Original: Basic usage demo\n'
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'• Caching Test: Shows Flutter\'s automatic widget optimization\n'
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'• Simple: Basic usage demo\n'
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'• Caching Test: To sanity check build counts\n'
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'• Dynamic Inputs: How to handle changing widget data',
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textAlign: TextAlign.center,
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style: TextStyle(fontSize: 14, color: Colors.grey),
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@@ -3,14 +3,14 @@ import 'package:infinite_lazy_grid/infinite_lazy_grid.dart';
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import 'widgets/fps.dart';
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class App extends StatefulWidget {
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const App({super.key});
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class SimpleExample extends StatefulWidget {
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const SimpleExample({super.key});
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@override
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State<App> createState() => _AppState();
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State<SimpleExample> createState() => _SimpleExampleState();
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}
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class _AppState extends State<App> {
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class _SimpleExampleState extends State<SimpleExample> {
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final LazyCanvasController controller = LazyCanvasController(debug: true);
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@override
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@@ -33,17 +33,20 @@ class _AppState extends State<App> {
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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appBar: AppBar(title: const Text('Simple Example')),
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floatingActionButton: Column(
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mainAxisSize: MainAxisSize.min,
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spacing: 8,
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children: [
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FloatingActionButton(
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heroTag: 'app_zoom_in',
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onPressed: () {
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controller.updateScalebyDelta(0.1);
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},
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child: const Icon(Icons.zoom_in),
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),
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FloatingActionButton(
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heroTag: 'app_zoom_out',
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onPressed: () {
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controller.updateScalebyDelta(-0.1);
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},
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@@ -22,9 +22,11 @@ class _FpsState extends State<Fps> {
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double elapsedSeconds = (elapsedMicroseconds - _lastFrameTime) * 1e-6;
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if (elapsedSeconds != 0) {
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_lastFrameTime = elapsedMicroseconds;
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setState(() {
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_frameRate = '${(1.0 / elapsedSeconds).toStringAsFixed(2)} fps';
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});
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if (mounted) {
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setState(() {
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_frameRate = '${(1.0 / elapsedSeconds).toStringAsFixed(2)} fps';
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});
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}
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}
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// redraw if mounted
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if (mounted) {
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