fix alignment for dot grid background + add clipping post canvas paint

This commit is contained in:
2025-07-26 19:12:24 +00:00
parent 7ad54a92cb
commit 5a986eceb9
9 changed files with 94 additions and 39 deletions
+27 -9
View File
@@ -9,25 +9,28 @@ abstract class CanvasBackground {
/// draw the backround on this context. Implement this to have
/// different kinds of backgrounds
void paint(Canvas canvas, Offset offset, double scale, Size canvasSize);
/// [screenOffset] is the screen space offset for clipping
/// [canvasOffset] is the grid space offset from the controller
void paint(Canvas canvas, Offset screenOffset, Offset canvasOffset, double scale, Size canvasSize);
}
class NoBackground extends CanvasBackground {
const NoBackground();
@override
void paint(Canvas canvas, Offset offset, double scale, Size canvasSize) {}
void paint(Canvas canvas, Offset screenOffset, Offset canvasOffset, double scale, Size canvasSize) {}
}
class SingleColorBackround extends CanvasBackground {
const SingleColorBackround(Color backgroundColor) : super(bgColor: backgroundColor);
@override
void paint(Canvas canvas, Offset offset, double scale, Size canvasSize) {
void paint(Canvas canvas, Offset screenOffset, Offset canvasOffset, double scale, Size canvasSize) {
final paint = Paint()
..color = bgColor
..style = PaintingStyle.fill;
canvas.drawRect(Rect.fromLTWH(0, 0, canvasSize.width, canvasSize.height), paint);
canvas.drawRect(Rect.fromLTWH(screenOffset.dx, screenOffset.dy, canvasSize.width, canvasSize.height), paint);
}
}
@@ -39,18 +42,33 @@ class DotGridBackround extends CanvasBackground {
const DotGridBackround({this.size = 2.0, this.spacing = 50.0, this.color = Colors.black12}) : super();
@override
void paint(Canvas canvas, Offset offset, double scale, Size canvasSize) {
void paint(Canvas canvas, Offset screenOffset, Offset canvasOffset, double scale, Size canvasSize) {
final paint = Paint()
..color = color
..strokeWidth = 1.0 * scale;
double scaledSpacing = spacing * scale;
double scaledSize = size * scale;
double startX = (offset.dx % scaledSpacing) - scaledSpacing;
double startY = (offset.dy % scaledSpacing) - scaledSpacing;
// Use canvasOffset to determine the grid position in grid space
// Calculate the grid origin in canvas space (0,0 should be at a grid point)
// Find the first grid point that aligns with the coordinate system
double firstGridX = (canvasOffset.dx / spacing).floor() * spacing;
double firstGridY = (canvasOffset.dy / spacing).floor() * spacing;
for (double x = startX; x < canvasSize.width + scaledSpacing; x += scaledSpacing) {
for (double y = startY; y < canvasSize.height + scaledSpacing; y += scaledSpacing) {
// Convert grid space coordinates to screen space
double screenStartX = (firstGridX - canvasOffset.dx) * scale + screenOffset.dx;
double screenStartY = (firstGridY - canvasOffset.dy) * scale + screenOffset.dy;
// Ensure we start drawing before the visible area to avoid gaps
while (screenStartX > screenOffset.dx) {
screenStartX -= scaledSpacing;
}
while (screenStartY > screenOffset.dy) {
screenStartY -= scaledSpacing;
}
for (double x = screenStartX; x < screenOffset.dx + canvasSize.width + scaledSpacing; x += scaledSpacing) {
for (double y = screenStartY; y < screenOffset.dy + canvasSize.height + scaledSpacing; y += scaledSpacing) {
canvas.drawCircle(Offset(x, y), scaledSize, paint);
}
}
+5 -1
View File
@@ -24,6 +24,7 @@ class LazyCanvasController with ChangeNotifier {
final Offset? _buildCacheExtent;
late Offset _buildExtent;
final Size _hashCellSize;
bool _adhocRender = false;
bool _init = false;
late final SpatialHashing<int> _spatialHash;
List<ChildInfo> _renderedChildrenCache = [];
@@ -46,7 +47,8 @@ class LazyCanvasController with ChangeNotifier {
Size get canvasSize => _canvasSize;
Offset get _ssCenter => Offset(_canvasSize.width / 2, _canvasSize.height / 2);
Offset get _gsCenter => ssToGs(_ssCenter, _gsTopLeftOffset, _scale);
bool get _cleanRenderState => _init && _lastProcessedOffset == _gsTopLeftOffset && _lastProcessedScale == _scale;
bool get _cleanRenderState =>
_init && _lastProcessedOffset == _gsTopLeftOffset && _lastProcessedScale == _scale && !_adhocRender;
// ==================== Callback Functions ====================
@@ -124,6 +126,7 @@ class LazyCanvasController with ChangeNotifier {
// Create a new _ChildInfo with the new widget
_children[id] = _ChildInfo(gsPosition: child.gsPosition, widget: newWidget)
..lastRenderedSize = child.lastRenderedSize;
_adhocRender = true; // so that even if the position is same, it will be re-rendered
notifyListeners();
} else {
throw _ChildNotFoundException;
@@ -190,6 +193,7 @@ class LazyCanvasController with ChangeNotifier {
_lastProcessedOffset = _gsTopLeftOffset;
_lastProcessedScale = _scale;
_adhocRender = false;
final idsToBuild = _childrenWithinBuildArea(_gsCenter, _buildExtent);
+24 -2
View File
@@ -49,6 +49,7 @@ class _LazyCanvasState extends State<LazyCanvas> with TickerProviderStateMixin<L
canvasBackground: widget.canvasBackground,
ssPositions: ssPositions,
scale: widget.controller.scale,
gridSpaceOffset: widget.controller.offset,
onCanvasSizeChange: widget.controller.onCanvasSizeChange,
onChildSizeChange: widget.controller.onChildSizeChange,
children: children,
@@ -83,6 +84,7 @@ class _CanvasRenderObject extends MultiChildRenderObjectWidget {
final List<int> childrenIds;
final List<Offset> ssPositions;
final double scale;
final Offset gridSpaceOffset;
final CanvasBackground canvasBackground;
final Function onCanvasSizeChange;
final Function onChildSizeChange;
@@ -91,6 +93,7 @@ class _CanvasRenderObject extends MultiChildRenderObjectWidget {
required this.childrenIds,
required this.ssPositions,
required this.scale,
required this.gridSpaceOffset,
required this.canvasBackground,
required this.onCanvasSizeChange,
required this.onChildSizeChange,
@@ -104,6 +107,7 @@ class _CanvasRenderObject extends MultiChildRenderObjectWidget {
childrenIds: childrenIds,
ssPositions: ssPositions,
scale: scale,
gridSpaceOffset: gridSpaceOffset,
canvasBackground: canvasBackground,
onCanvasSizeChange: onCanvasSizeChange,
onChildSizeChange: onChildSizeChange,
@@ -116,6 +120,7 @@ class _CanvasRenderObject extends MultiChildRenderObjectWidget {
..childrenIds = childrenIds
..ssPositions = ssPositions
..canvasBackground = canvasBackground
..gridSpaceOffset = gridSpaceOffset
..scale = scale;
}
}
@@ -133,6 +138,7 @@ class _CanvasRenderBox extends RenderBox
CanvasBackground _canvasBackground;
List<int> _childrenIds;
List<Offset> _ssPositions;
Offset _gridSpaceOffset;
double _scale;
Function onCanvasSizeChange;
Function onChildSizeChange;
@@ -141,6 +147,7 @@ class _CanvasRenderBox extends RenderBox
required childrenIds,
required ssPositions,
required scale,
required gridSpaceOffset,
required canvasBackground,
required this.onCanvasSizeChange,
required this.onChildSizeChange,
@@ -148,6 +155,7 @@ class _CanvasRenderBox extends RenderBox
_childrenIds = childrenIds,
_ssPositions = ssPositions,
_scale = scale,
_gridSpaceOffset = gridSpaceOffset,
_canvasBackground = canvasBackground;
@override
@@ -180,6 +188,13 @@ class _CanvasRenderBox extends RenderBox
}
}
set gridSpaceOffset(Offset gridSpaceOffset) {
if (_gridSpaceOffset != gridSpaceOffset) {
_gridSpaceOffset = gridSpaceOffset;
markNeedsPaint();
}
}
set canvasBackground(CanvasBackground canvasBackground) {
if (_canvasBackground != canvasBackground) {
_canvasBackground = canvasBackground;
@@ -215,8 +230,13 @@ class _CanvasRenderBox extends RenderBox
@override
void paint(PaintingContext context, Offset canvasStartOffset) {
assert(childCount == _ssPositions.length);
// Clip to bounds before any painting, due to extent cache you may get the point ouside bounds
context.canvas.save();
context.canvas.clipRect(canvasStartOffset & size);
// use the canvas background painter, pass it the canvas and that should handle drawing the background
_canvasBackground.paint(context.canvas, canvasStartOffset, _scale, size);
_canvasBackground.paint(context.canvas, canvasStartOffset, _gridSpaceOffset, _scale, size);
// though using ssPositionns here directly worked for me but docs using the parentData
// to get this info is the convention as child can be reordered ( though this will always
@@ -231,11 +251,13 @@ class _CanvasRenderBox extends RenderBox
final drawAt = canvasStartOffset + childParentData.offset;
context.canvas.translate(drawAt.dx, drawAt.dy);
context.canvas.scale(childParentData.scale, childParentData.scale);
context.paintChild(child, Offset.zero); // pain at 0 as already translated
context.paintChild(child, Offset.zero); // paint at 0 as already translated
context.canvas.restore();
child = childParentData.nextSibling;
}
context.canvas.restore(); // clip restore
}
@override