lazy build perf improvements: build extent from screen size + factor in scaling + refactor
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+15
-6
@@ -1,6 +1,8 @@
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import 'package:flutter/material.dart';
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import 'package:infinite_lazy_2d_grid/infinite_lazy_2d_grid.dart';
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import 'widgets/fps.dart';
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class App extends StatefulWidget {
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const App({super.key});
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@@ -14,10 +16,12 @@ class _AppState extends State<App> {
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@override
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void initState() {
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super.initState();
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controller.addChild(const Offset(100, 100), () => const InfoContainer(color: Colors.red));
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controller.addChild(const Offset(200, 200), () => const InfoContainer(color: Colors.green));
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controller.addChild(const Offset(300, 300), () => const InfoContainer(color: Colors.blue));
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for (int i = 0; i < 10000; i++) {
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controller.addChild(
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Offset((i % 80) * 100.0, (i ~/ 80) * 100.0),
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() => InfoContainer(color: Colors.primaries[i % Colors.primaries.length]),
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);
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}
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}
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@override
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@@ -41,7 +45,12 @@ class _AppState extends State<App> {
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),
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],
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),
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body: CanvasView(controller: controller, canvasBackground: SingleColorBackround(Colors.white)),
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body: Stack(
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children: [
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CanvasView(controller: controller, canvasBackground: SingleColorBackround(Colors.white)),
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Positioned(bottom: 16, left: 16, child: Fps()),
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],
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),
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);
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}
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}
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@@ -54,7 +63,7 @@ class InfoContainer extends StatelessWidget {
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Widget build(BuildContext context) {
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return GestureDetector(
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onTap: () {
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print("tapped");
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ScaffoldMessenger.of(context).showSnackBar(SnackBar(content: Text('Tapped a container')));
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},
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child: Container(color: color, width: 50, height: 50),
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);
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@@ -0,0 +1,39 @@
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import 'package:flutter/material.dart';
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import 'package:flutter/scheduler.dart';
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class Fps extends StatefulWidget {
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const Fps({super.key});
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@override
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State<Fps> createState() => _FpsState();
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}
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class _FpsState extends State<Fps> {
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@override
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void initState() {
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SchedulerBinding.instance.addPersistentFrameCallback(_frame);
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super.initState();
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}
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int _lastFrameTime = 0;
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String _frameRate = "0 fps";
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void _frame(Duration elapsed) {
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int elapsedMicroseconds = elapsed.inMicroseconds;
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double elapsedSeconds = (elapsedMicroseconds - _lastFrameTime) * 1e-6;
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if (elapsedSeconds != 0) {
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_lastFrameTime = elapsedMicroseconds;
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setState(() {
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_frameRate = '${(1.0 / elapsedSeconds).toStringAsFixed(2)} fps';
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});
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}
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// redraw if mounted
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if (mounted) {
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SchedulerBinding.instance.scheduleFrame();
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}
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}
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@override
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Widget build(BuildContext context) {
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return Text(_frameRate);
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}
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}
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