Files
infinite_lazy_grid/example/lib/caching_test.dart
ruinivist 7ad54a92cb fix more than needed rebuilds on canvas children
this used a stupid builderFunc instead of a widget so flutter wasn't able to optimise those widget builds and it was simply a blanket rebuild. Added more examples as well
2025-07-26 17:47:42 +00:00

87 lines
2.7 KiB
Dart

import 'package:flutter/material.dart';
import 'package:infinite_lazy_grid/infinite_lazy_grid.dart';
import 'widgets/build_counter_widget.dart';
class CachingTestApp extends StatefulWidget {
const CachingTestApp({super.key});
@override
State<CachingTestApp> createState() => _CachingTestAppState();
}
class _CachingTestAppState extends State<CachingTestApp> {
final LazyCanvasController controller = LazyCanvasController(debug: false);
@override
void initState() {
super.initState();
// Add some test widgets
for (int i = 0; i < 20; i++) {
controller.addChild(
Offset((i % 5) * 120.0, (i ~/ 5) * 120.0),
BuildCounterWidget(color: Colors.primaries[i % Colors.primaries.length], label: 'Widget $i'),
);
}
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Widget Caching Test'),
actions: [
IconButton(
onPressed: () {
// Force a rebuild by calling notifyListeners
// In this new approach, Flutter handles the caching
ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(
content: Text('Flutter automatically handles widget caching - no manual invalidation needed!'),
),
);
},
icon: const Icon(Icons.refresh),
tooltip: 'Flutter Auto-Caching Info',
),
],
),
body: Column(
children: [
Container(
padding: const EdgeInsets.all(16),
color: Colors.yellow[100],
child: const Text(
'Instructions:\n'
'• Pan around the canvas - widgets should only build once initially\n'
'• Watch the console for build messages\n'
'• Use the refresh button to force rebuilds\n'
'• Zoom in/out to see caching in action',
style: TextStyle(fontSize: 12),
),
),
Expanded(
child: LazyCanvas(controller: controller, canvasBackground: const DotGridBackround()),
),
],
),
floatingActionButton: Column(
mainAxisSize: MainAxisSize.min,
children: [
FloatingActionButton(
heroTag: 'zoom_in',
onPressed: () => controller.updateScalebyDelta(0.1),
child: const Icon(Icons.zoom_in),
),
const SizedBox(height: 8),
FloatingActionButton(
heroTag: 'zoom_out',
onPressed: () => controller.updateScalebyDelta(-0.1),
child: const Icon(Icons.zoom_out),
),
],
),
);
}
}