/* another test that is entirely ae ayee generated - ruinivist, 30Dec25 */ package main import ( "os" "path/filepath" "testing" ) func TestWalkFileSystemAndBuildTree(t *testing.T) { t.Run("build tree from real directory", func(t *testing.T) { // Create temporary directory structure tmpDir := t.TempDir() // Create test structure: // tmpDir/ // file1.txt // file2.go // folder1/ // nested.txt // folder2/ os.WriteFile(filepath.Join(tmpDir, "file1.txt"), []byte("content"), 0644) os.WriteFile(filepath.Join(tmpDir, "file2.go"), []byte("code"), 0644) os.Mkdir(filepath.Join(tmpDir, "folder1"), 0755) os.WriteFile(filepath.Join(tmpDir, "folder1", "nested.txt"), []byte("nested"), 0644) os.Mkdir(filepath.Join(tmpDir, "folder2"), 0755) // Build tree root := &FsNode{ nodeType: FolderNode, path: tmpDir, children: make([]*FsNode, 0), expanded: true, } err := walkFileSystemAndBuildTree(tmpDir, root) if err != nil { t.Fatalf("walkFileSystemAndBuildTree() error = %v", err) } // Verify structure if len(root.children) != 4 { t.Fatalf("root children count = %d, want 4", len(root.children)) } // Check children exist and have correct types fileCount := 0 folderCount := 0 var folder1 *FsNode for _, child := range root.children { if child.parent != root { t.Errorf("child %q parent pointer incorrect", child.FileName()) } if child.nodeType == FileNode { fileCount++ } else if child.nodeType == FolderNode { folderCount++ if child.FileName() == "folder1" { folder1 = child } } } if fileCount != 2 { t.Errorf("file count = %d, want 2", fileCount) } if folderCount != 2 { t.Errorf("folder count = %d, want 2", folderCount) } // Verify nested structure if folder1 == nil { t.Fatal("folder1 not found") } if len(folder1.children) != 1 { t.Errorf("folder1 children count = %d, want 1", len(folder1.children)) } if folder1.children[0].FileName() != "nested.txt" { t.Errorf("nested file name = %q, want %q", folder1.children[0].FileName(), "nested.txt") } if folder1.children[0].nodeType != FileNode { t.Errorf("nested node type = %v, want %v", folder1.children[0].nodeType, FileNode) } }) t.Run("error when node is nil", func(t *testing.T) { tmpDir := t.TempDir() err := walkFileSystemAndBuildTree(tmpDir, nil) if err == nil { t.Fatal("walkFileSystemAndBuildTree() with nil node should return error") } if err.Error() != "node cannot be nil" { t.Errorf("error message = %q", err.Error()) } }) t.Run("error when node already has children", func(t *testing.T) { tmpDir := t.TempDir() root := &FsNode{ nodeType: FolderNode, path: tmpDir, children: []*FsNode{{nodeType: FileNode, path: "dummy"}}, expanded: true, } err := walkFileSystemAndBuildTree(tmpDir, root) if err == nil { t.Fatal("walkFileSystemAndBuildTree() with existing children should return error") } if err.Error() != "node already has children" { t.Errorf("error message = %q", err.Error()) } }) t.Run("error when path does not exist", func(t *testing.T) { root := &FsNode{ nodeType: FolderNode, path: "/nonexistent/path", children: make([]*FsNode, 0), expanded: true, } err := walkFileSystemAndBuildTree("/nonexistent/path", root) if err == nil { t.Fatal("walkFileSystemAndBuildTree() with nonexistent path should return error") } }) t.Run("empty directory", func(t *testing.T) { tmpDir := t.TempDir() root := &FsNode{ nodeType: FolderNode, path: tmpDir, children: make([]*FsNode, 0), expanded: true, } err := walkFileSystemAndBuildTree(tmpDir, root) if err != nil { t.Fatalf("walkFileSystemAndBuildTree() error = %v", err) } if len(root.children) != 0 { t.Errorf("empty directory should have 0 children, got %d", len(root.children)) } }) }