240 lines
5.6 KiB
Go
240 lines
5.6 KiB
Go
/*
|
|
This file contains the implementation of an in-memory tree of files and folders that the app used.
|
|
It is initialised at startup and used for state changes in UI and later persisted to disk.
|
|
|
|
- ruinivist, 30Dec25
|
|
*/
|
|
|
|
package fstree
|
|
|
|
import (
|
|
"errors"
|
|
"mend/styles"
|
|
"mend/utils"
|
|
"path/filepath"
|
|
"strings"
|
|
|
|
"github.com/charmbracelet/lipgloss"
|
|
)
|
|
|
|
// enums for node types
|
|
type FsNodeType int
|
|
|
|
const (
|
|
FileNode FsNodeType = iota
|
|
FolderNode
|
|
)
|
|
|
|
// ==================== FsNode definition ====================
|
|
// a single node, Fs => deals with file system related info mostly
|
|
// a name for example can be content derived as well
|
|
type FsNode struct {
|
|
nodeType FsNodeType
|
|
path string
|
|
children []*FsNode
|
|
parent *FsNode // for fast traversal up the tree
|
|
// for view layer
|
|
expanded bool // makes sense only for folder nodes
|
|
}
|
|
|
|
func (n *FsNode) FileName() string {
|
|
return filepath.Base(n.path)
|
|
}
|
|
|
|
// ==================== FsNode definition ====================
|
|
type FsTree struct {
|
|
root *FsNode
|
|
selected *FsNode // currently selected node
|
|
}
|
|
|
|
func NewFsTree(rootPath string) *FsTree {
|
|
root := &FsNode{
|
|
nodeType: FolderNode,
|
|
path: rootPath,
|
|
children: make([]*FsNode, 0),
|
|
expanded: true,
|
|
}
|
|
walkFileSystemAndBuildTree(rootPath, root)
|
|
|
|
if len(root.children) > 0 {
|
|
return &FsTree{
|
|
root: root,
|
|
selected: root.children[0],
|
|
}
|
|
}
|
|
return &FsTree{
|
|
root: root,
|
|
}
|
|
}
|
|
|
|
func (t *FsTree) CreateNode(parent *FsNode, name string, nodeType FsNodeType) error {
|
|
if parent == nil {
|
|
return errors.New("parent node cannot be nil")
|
|
}
|
|
if parent.nodeType != FolderNode {
|
|
return errors.New("can only add nodes to folder nodes")
|
|
}
|
|
if name == "" {
|
|
return errors.New("node name cannot be empty")
|
|
}
|
|
|
|
newNode := &FsNode{
|
|
nodeType: nodeType,
|
|
path: filepath.Join(parent.path, name),
|
|
children: make([]*FsNode, 0),
|
|
parent: parent,
|
|
expanded: true,
|
|
}
|
|
|
|
parent.children = append(parent.children, newNode)
|
|
return nil
|
|
}
|
|
|
|
func (t *FsTree) DeleteNode(node *FsNode) error {
|
|
if node == nil {
|
|
return errors.New("node to delete cannot be nil")
|
|
}
|
|
parent := node.parent
|
|
if parent == nil {
|
|
return errors.New("node to delete must have a parent")
|
|
}
|
|
|
|
parent.children = utils.RemoveFromSlice(parent.children, node)
|
|
return nil
|
|
}
|
|
|
|
func (t *FsTree) ToggleExpand(node *FsNode) error {
|
|
if node == nil {
|
|
return errors.New("node cannot be nil")
|
|
}
|
|
if node.nodeType != FolderNode {
|
|
return errors.New("only folder nodes can be expanded or collapsed")
|
|
}
|
|
|
|
node.expanded = !node.expanded
|
|
return nil
|
|
}
|
|
|
|
// At this point I think there HAS to be a simpler way to do this
|
|
// but since I'm going to refactor it some day let's leave this
|
|
// as it is
|
|
func (t *FsTree) move(delta int) error {
|
|
if t.selected == nil {
|
|
return errors.New("no node is currently selected")
|
|
}
|
|
if delta != -1 && delta != 1 {
|
|
return errors.New("delta must be either -1 (up) or 1 (down)")
|
|
}
|
|
|
|
// base case: if it's a folder and expanded and going down
|
|
if delta == 1 && t.selected.nodeType == FolderNode && t.selected.expanded && len(t.selected.children) > 0 {
|
|
t.selected = t.selected.children[0]
|
|
return nil
|
|
}
|
|
// base case: if it's the first element of a folder and going up
|
|
if delta == -1 && t.selected.parent != t.root {
|
|
parent := t.selected.parent
|
|
if len(parent.children) > 0 && parent.children[0] == t.selected {
|
|
t.selected = parent
|
|
return nil
|
|
}
|
|
}
|
|
|
|
// same level sibling move
|
|
// the idea is really simple for now:
|
|
// - go up the parent and find the sibling in the direction
|
|
// - if no sibling go up again
|
|
// - if no parent stop
|
|
siblingFor := t.selected
|
|
for siblingFor.parent != nil {
|
|
parent := siblingFor.parent
|
|
// O(n) for now, though easy to obtimize with index tracking
|
|
nextIdx := -1
|
|
for idx, child := range parent.children {
|
|
if child == siblingFor {
|
|
nextIdx = idx + delta
|
|
break
|
|
}
|
|
}
|
|
|
|
if nextIdx >= 0 && nextIdx < len(parent.children) {
|
|
// found case
|
|
t.selected = parent.children[nextIdx]
|
|
break
|
|
}
|
|
// not found case, go up again
|
|
siblingFor = parent
|
|
}
|
|
|
|
// case: folder and I'm going up, I want to go as deep and last
|
|
if delta == -1 && t.selected.nodeType == FolderNode {
|
|
current := t.selected
|
|
for {
|
|
if len(current.children) == 0 || !current.expanded {
|
|
break
|
|
}
|
|
current = current.children[len(current.children)-1]
|
|
}
|
|
t.selected = current
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (t *FsTree) MoveUp() error { return t.move(-1) }
|
|
func (t *FsTree) MoveDown() error { return t.move(1) }
|
|
|
|
func (t *FsTree) ToggleSelectedExpand() error {
|
|
if t.selected == nil {
|
|
return errors.New("no node is currently selected")
|
|
}
|
|
if t.selected.nodeType != FolderNode {
|
|
return errors.New("only folder nodes can be expanded or collapsed")
|
|
}
|
|
|
|
t.ToggleExpand(t.selected)
|
|
return nil
|
|
}
|
|
|
|
func (t *FsTree) Render() string {
|
|
builder := &strings.Builder{}
|
|
t.renderNode(t.root, 0, builder)
|
|
return builder.String()
|
|
}
|
|
|
|
func (t *FsTree) renderNode(node *FsNode, depth int, builder *strings.Builder) {
|
|
if node == nil {
|
|
return
|
|
}
|
|
|
|
indent := strings.Repeat(" ", depth)
|
|
prevIndent := strings.Repeat(" ", max(depth-1, 0))
|
|
|
|
var icon string
|
|
switch node.nodeType {
|
|
case FolderNode:
|
|
if node.expanded {
|
|
icon = indent + styles.ArrowDownIcon
|
|
} else {
|
|
icon = indent + styles.ArrowRightIcon
|
|
}
|
|
case FileNode:
|
|
icon = styles.VerticalLine
|
|
icon = lipgloss.NewStyle().Faint(true).Render(prevIndent + icon + indent)
|
|
}
|
|
|
|
// Apply highlight if selected
|
|
fileName := node.FileName()
|
|
if node == t.selected {
|
|
fileName = lipgloss.NewStyle().Foreground(styles.Highlight).Bold(true).Render(fileName)
|
|
}
|
|
|
|
line := icon + " " + fileName + "\n"
|
|
builder.WriteString(line)
|
|
|
|
if node.expanded {
|
|
for _, child := range node.children {
|
|
t.renderNode(child, depth+1, builder)
|
|
}
|
|
}
|
|
}
|