Files
mend/fstree/fstree.go
2026-01-03 19:32:55 +00:00

298 lines
6.8 KiB
Go

/*
This file contains the implementation of an in-memory tree of files and folders that the app used.
It is initialised at startup and used for state changes in UI and later persisted to disk.
- ruinivist, 30Dec25
*/
package fstree
import (
"errors"
"mend/styles"
"mend/utils"
"path/filepath"
"strings"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
)
// enums for node types
type FsNodeType int
const (
FileNode FsNodeType = iota
FolderNode
)
// ==================== FsNode definition ====================
// a single node, Fs => deals with file system related info mostly
// a name for example can be content derived as well
type FsNode struct {
nodeType FsNodeType
path string
children []*FsNode
parent *FsNode // for fast traversal up the tree
expanded bool // makes sense only for folder nodes
line int
// in the flattree
prev *FsNode
next *FsNode
}
func (n *FsNode) FileName() string {
return filepath.Base(n.path)
}
// ==================== FsNode definition ====================
type FsTree struct {
root *FsNode
lines map[int]*FsNode // flattened view of nodes for easy line access, map so that I can handle blank padding
selectedNode *FsNode
hoveredNode *FsNode
}
// ==================== Bubble Tea Interface Implementation ====================
func (t *FsTree) Init() tea.Cmd {
return nil
}
func (t *FsTree) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
switch m := msg.(type) {
case tea.KeyMsg:
switch m.String() {
case "up", "k":
_ = t.MoveUp()
case "down", "j":
_ = t.MoveDown()
case "enter", " ":
_ = t.ToggleSelectedExpand()
}
case tea.MouseMsg:
t.hoveredNode = t.lines[m.Y] // hover
// click
if m.Button == tea.MouseButtonLeft && m.Action == tea.MouseActionPress {
nodeAtLine := t.lines[m.Y]
if nodeAtLine != nil {
t.selectedNode = nodeAtLine
if nodeAtLine.nodeType == FolderNode {
_ = t.ToggleExpand(nodeAtLine)
}
}
}
}
return t, nil
}
func (t *FsTree) View() string {
builder := &strings.Builder{}
t.renderNode(t.root, 0, builder)
return builder.String()
}
// ==================== FsTree helper methods ====================
func NewFsTree(rootPath string) *FsTree {
root := &FsNode{
nodeType: FolderNode,
path: rootPath,
children: make([]*FsNode, 0),
expanded: true,
}
// root is at -1, rest all are 0 indexed, REM: this walk func does no handle spaces right now
// but since I use a map, it's easy to add
walkFileSystemAndBuildTree(rootPath, root)
tree := &FsTree{
root: root,
}
if len(root.children) > 0 {
tree.selectedNode = root.children[0]
}
tree.buildLines()
return tree
}
func (t *FsTree) CreateNode(parent *FsNode, name string, nodeType FsNodeType) error {
if parent == nil {
return errors.New("parent node cannot be nil")
}
if parent.nodeType != FolderNode {
return errors.New("can only add nodes to folder nodes")
}
if name == "" {
return errors.New("node name cannot be empty")
}
newNode := &FsNode{
nodeType: nodeType,
path: filepath.Join(parent.path, name),
children: make([]*FsNode, 0),
parent: parent,
expanded: true,
}
parent.children = append(parent.children, newNode)
t.buildLines()
return nil
}
func (t *FsTree) DeleteNode(node *FsNode) error {
if node == nil {
return errors.New("node to delete cannot be nil")
}
parent := node.parent
if parent == nil {
return errors.New("node to delete must have a parent")
}
parent.children = utils.RemoveFromSlice(parent.children, node)
t.buildLines()
return nil
}
func (t *FsTree) ToggleExpand(node *FsNode) error {
if node == nil {
return errors.New("node cannot be nil")
}
if node.nodeType != FolderNode {
return errors.New("only folder nodes can be expanded or collapsed")
}
node.expanded = !node.expanded
t.buildLines()
return nil
}
func (t *FsTree) move(delta int) error {
selected := t.selectedNode
if selected == nil {
return errors.New("no node is currently selected")
}
if delta != -1 && delta != 1 {
return errors.New("delta must be either -1 (up) or 1 (down)")
}
var next *FsNode
if delta == 1 {
next = selected.next
} else {
next = selected.prev
}
if next != nil {
t.selectedNode = next
}
return nil
}
func (t *FsTree) MoveUp() error { return t.move(-1) }
func (t *FsTree) MoveDown() error { return t.move(1) }
func (t *FsTree) ToggleSelectedExpand() error {
if t.selectedNode == nil {
return errors.New("no node is currently selected")
}
if t.selectedNode.nodeType != FolderNode {
return errors.New("only folder nodes can be expanded or collapsed")
}
t.ToggleExpand(t.selectedNode)
return nil
}
func (t *FsTree) renderNode(node *FsNode, depth int, builder *strings.Builder) {
if node == nil {
return
}
folderInRoot := false
if node.nodeType == FolderNode && depth == 1 && node.prev != nil {
folderInRoot = true
}
indent := strings.Repeat(" ", depth)
prevIndent := strings.Repeat(" ", max(depth-1, 0))
var icon string
switch node.nodeType {
case FolderNode:
if node.expanded {
icon = indent + styles.ArrowDownIcon
} else {
icon = indent + styles.ArrowRightIcon
}
case FileNode:
icon = styles.VerticalLine
icon = lipgloss.NewStyle().Faint(true).Render(prevIndent + icon + indent)
}
// highlight if selected or hovered
// note: the logic of lines cache needs to match render
fileName := node.FileName()
isSelected := node == t.selectedNode
isHovered := node == t.hoveredNode
if isSelected {
fileName = lipgloss.NewStyle().Foreground(styles.Highlight).Bold(true).Render(fileName)
} else if isHovered {
fileName = lipgloss.NewStyle().Foreground(styles.HoverHighlight).Render(fileName)
}
line := icon + " " + fileName + "\n"
if depth > 0 {
if folderInRoot {
line = "\n" + line
}
builder.WriteString(line)
}
if node.expanded {
for _, child := range node.children {
t.renderNode(child, depth+1, builder)
}
}
}
// builds a cache of line num to rendered node in view
func (t *FsTree) buildLines() {
t.lines = make(map[int]*FsNode)
line := -1
flatTree := make([]*FsNode, 0)
t.buildLinesRec(t.root, 0, &line, &flatTree) // root has -1 depth and -1 index, as it's not meant to be rendered
// everything is a child of root
flatTree = flatTree[1:] // skip root
for i, node := range flatTree {
if i > 0 {
node.prev = flatTree[i-1]
}
if i < len(flatTree)-1 {
node.next = flatTree[i+1]
}
}
}
// Deprecated: isn't meant to be used directly
func (t *FsTree) buildLinesRec(node *FsNode, depth int, currentLine *int, flatTree *[]*FsNode) {
if node == nil {
return
}
if node.nodeType == FolderNode && depth == 1 && *currentLine != 0 {
(*currentLine)++
}
t.lines[*currentLine] = node
node.line = *currentLine
*flatTree = append(*flatTree, node)
(*currentLine)++
if node.expanded {
for _, child := range node.children {
t.buildLinesRec(child, depth+1, currentLine, flatTree)
}
}
}