Files
mend/internal/ui/fstree/model.go
2026-01-18 02:10:48 +00:00

530 lines
12 KiB
Go

/*
This file contains the implementation of an in-memory tree of files and folders that the app used.
It is initialised at startup and used for state changes in UI and later persisted to disk.
*/
package fstree
import (
"errors"
"mend/internal/filesystem"
"mend/styles"
"mend/utils"
"os"
"path/filepath"
"strings"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
)
// enums for node types
type FsNodeType int
const (
FileNode FsNodeType = iota
FolderNode
)
// ==================== FsNode definition ====================
// a single node, Fs => deals with file system related info mostly
// a name for example can be content derived as well
type FsNode struct {
Type FsNodeType
Path string
Children []*FsNode
Parent *FsNode // for fast traversal up the tree
Expanded bool // makes sense only for folder nodes
// these are populated by BuildLines for fast access
line int
prev *FsNode
next *FsNode
}
func (n *FsNode) FileName() string {
name := filepath.Base(n.Path)
if n.Type == FileNode {
return strings.TrimSuffix(name, ".md")
}
return name
}
// ================== messages ===================
type NodeSelectedMsg struct {
Path string
}
type FsActionType int
const (
ActionNewFile FsActionType = iota
ActionNewFolder
ActionNewRoot
)
type RequestInputMsg struct {
Action FsActionType
}
type PerformActionMsg struct {
Action FsActionType
Name string
}
// ==================== FsNode definition ====================
type FsTree struct {
Root *FsNode
lines map[int]*FsNode // flattened view of nodes for easy line access, map so that I can handle blank padding
SelectedNode *FsNode
hoveredNode *FsNode
ErrMsg string
height int
width int
viewStart int
viewEnd int
totalLines int
oldSelected *FsNode
startOffset int
}
// ==================== Bubble Tea Interface Implementation ====================
func (t *FsTree) Init() tea.Cmd {
return nil
}
func (t *FsTree) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
switch m := msg.(type) {
case PerformActionMsg:
err := t.PerformAction(m.Action, m.Name)
if err != nil {
t.ErrMsg = err.Error()
}
case tea.WindowSizeMsg:
t.width = m.Width
t.height = m.Height
case tea.KeyMsg:
t.ErrMsg = ""
switch m.String() {
case "w", "up":
_ = t.MoveUp()
case "s", "down":
_ = t.MoveDown()
case "e", "space":
_ = t.ToggleSelectedExpand()
case "n": // new file
return t, func() tea.Msg { return RequestInputMsg{Action: ActionNewFile} }
case "N": // new folder
return t, func() tea.Msg { return RequestInputMsg{Action: ActionNewFolder} }
case "C": // new root node
return t, func() tea.Msg { return RequestInputMsg{Action: ActionNewRoot} }
case "delete": // delete node
err := t.DeleteNode(t.SelectedNode)
if err != nil {
t.ErrMsg = err.Error()
}
}
case tea.MouseMsg:
if m.Action == tea.MouseActionPress {
switch m.Button {
case tea.MouseButtonWheelUp:
_ = t.MoveUp()
case tea.MouseButtonWheelDown:
_ = t.MoveDown()
}
}
m.Y += t.viewStart - t.startOffset // adjust for viewport
if m.X >= t.width {
break
}
t.ErrMsg = ""
t.hoveredNode = t.lines[m.Y] // hover
// click
if m.Button == tea.MouseButtonLeft && m.Action == tea.MouseActionPress {
nodeAtLine := t.lines[m.Y]
if nodeAtLine != nil {
t.SelectedNode = nodeAtLine
if nodeAtLine.Type == FolderNode {
_ = t.ToggleExpand(nodeAtLine)
}
}
}
}
t.viewStart, t.viewEnd = t.getViewportBounds()
if t.oldSelected != t.SelectedNode && t.SelectedNode.Type == FileNode {
t.oldSelected = t.SelectedNode
return t, func() tea.Msg {
return NodeSelectedMsg{Path: t.SelectedNode.Path}
}
}
return t, nil
}
func (t *FsTree) PerformAction(action FsActionType, name string) error {
switch action {
case ActionNewFile:
return t.CreateNode(t.SelectedNode, name, FileNode)
case ActionNewFolder:
return t.CreateNode(t.SelectedNode, name, FolderNode)
case ActionNewRoot:
return t.CreateNode(t.Root, name, FolderNode)
}
return nil
}
func (t *FsTree) getViewportBounds() (startLine, endLine int) {
if t.SelectedNode == nil {
return 0, 0 // doesn't amtter in this case
}
selectedLine := t.SelectedNode.line
halfHeight := t.height / 2
startLine = max(0, selectedLine-halfHeight)
endLine = startLine + t.height
if endLine > t.totalLines {
endLine = t.totalLines
startLine = endLine - t.height
if startLine < 0 {
startLine = 0
}
}
return startLine, endLine
}
func (t *FsTree) View() string {
if t.ErrMsg != "" {
return t.ErrMsg
}
if len(t.Root.Children) == 0 {
return "no files/folders\nPress C to create"
}
builder := &strings.Builder{}
t.renderNode(t.Root, 0, builder)
rendered := builder.String()
lines := strings.Split(rendered, "\n")
clampedLines := lines[t.viewStart:t.viewEnd]
rendered = strings.Join(clampedLines, "\n")
rendered = lipgloss.NewStyle().
Width(t.width).
Render(rendered)
return rendered
}
// ==================== FsTree helper methods ====================
func NewFsTree(rootPath string, startOffset int) *FsTree {
root := &FsNode{
Type: FolderNode,
Path: rootPath,
Children: make([]*FsNode, 0),
Expanded: true,
}
WalkFileSystemAndBuildTree(rootPath, root)
tree := &FsTree{
Root: root,
startOffset: startOffset,
}
if len(root.Children) > 0 {
tree.SelectedNode = root.Children[0]
}
tree.BuildLines()
return tree
}
func (t *FsTree) DeleteNode(node *FsNode) error {
if node == nil {
return errors.New("node to delete cannot be nil")
}
parent := node.Parent
if parent == nil {
return errors.New("node to delete must have a parent")
}
// materialise
if err := filesystem.DeletePath(node.Path); err != nil {
return err
}
t.SelectedNode = node.prev // cannot be next as subfolder/file deletion
parent.Children = utils.RemoveFromSlice(parent.Children, node)
if t.SelectedNode == nil {
// can only happen if first root level node is deleted
if len(t.Root.Children) > 0 {
t.SelectedNode = t.Root.Children[0]
}
}
t.BuildLines()
return nil
}
func (t *FsTree) ToggleExpand(node *FsNode) error {
if node == nil {
return errors.New("node cannot be nil")
}
if node.Type != FolderNode {
return errors.New("only folder nodes can be expanded or collapsed")
}
node.Expanded = !node.Expanded
t.BuildLines()
return nil
}
func (t *FsTree) move(delta int) error {
selected := t.SelectedNode
if selected == nil {
return errors.New("no node is currently selected")
}
if delta != -1 && delta != 1 {
return errors.New("delta must be either -1 (up) or 1 (down)")
}
var next *FsNode
if delta == 1 {
next = selected.next
} else {
next = selected.prev
}
if next != nil {
t.SelectedNode = next
}
return nil
}
func (t *FsTree) MoveUp() error { return t.move(-1) }
func (t *FsTree) MoveDown() error { return t.move(1) }
func (t *FsTree) ToggleSelectedExpand() error {
if t.SelectedNode == nil {
return errors.New("no node is currently selected")
}
if t.SelectedNode.Type != FolderNode {
return errors.New("only folder nodes can be expanded or collapsed")
}
t.ToggleExpand(t.SelectedNode)
return nil
}
func (t *FsTree) renderNode(node *FsNode, depth int, builder *strings.Builder) {
if node == nil {
return
}
folderInRoot := false
if node.Type == FolderNode && depth == 1 && node.prev != nil {
folderInRoot = true
}
indent := strings.Repeat(" ", depth)
prevIndent := strings.Repeat(" ", max(depth-1, 0))
var icon string
switch node.Type {
case FolderNode:
if node.Expanded {
icon = indent + styles.ArrowDownIcon
} else {
icon = indent + styles.ArrowRightIcon
}
case FileNode:
icon = styles.VerticalLine
icon = lipgloss.NewStyle().Faint(true).Render(prevIndent + icon + " ")
}
// highlight if selected or hovered
// note: the logic of lines cache needs to match render
fileName := node.FileName()
isSelected := node == t.SelectedNode
isHovered := node == t.hoveredNode
if isSelected {
fileName = lipgloss.NewStyle().Foreground(styles.Highlight).Bold(true).Render(fileName)
} else if isHovered {
fileName = lipgloss.NewStyle().Foreground(styles.HoverHighlight).Render(fileName)
}
line := icon + " " + fileName + "\n"
if depth > 0 {
if folderInRoot {
line = "\n" + line
}
builder.WriteString(line)
}
if node.Expanded {
for _, child := range node.Children {
t.renderNode(child, depth+1, builder)
}
}
}
// builds a cache of line num to rendered node in view
func (t *FsTree) BuildLines() {
t.lines = make(map[int]*FsNode)
line := -1
flatTree := make([]*FsNode, 0)
t.buildLinesRec(t.Root, 0, &line, &flatTree) // root has -1 depth and -1 index, as it's not meant to be rendered
// everything is a child of root
flatTree[0] = nil // basically a merge of skip root and padding ends with nil
flatTree = append(flatTree, nil)
t.totalLines = line
for i := 1; i < len(flatTree)-1; i++ {
flatTree[i].prev = flatTree[i-1]
flatTree[i].next = flatTree[i+1]
}
}
// Deprecated: isn't meant to be used directly
func (t *FsTree) buildLinesRec(node *FsNode, depth int, currentLine *int, flatTree *[]*FsNode) {
if node == nil {
return
}
if node.Type == FolderNode && depth == 1 && *currentLine != 0 {
(*currentLine)++
}
t.lines[*currentLine] = node
node.line = *currentLine
*flatTree = append(*flatTree, node)
(*currentLine)++
if node.Expanded {
for _, child := range node.Children {
t.buildLinesRec(child, depth+1, currentLine, flatTree)
}
}
}
func (t *FsTree) CreateNode(folder *FsNode, name string, nodeType FsNodeType) error {
if folder == nil {
return errors.New("folder node cannot be nil")
}
if folder.Type == FileNode {
folder = folder.Parent
}
if folder.Type != FolderNode {
return errors.New("parent node must be a folder. this should not be allowed by ui")
} else if folder.Type == FolderNode && !folder.Expanded {
folder.Expanded = true
}
if name == "" {
return errors.New("node name cannot be empty")
}
if nodeType == FileNode && !strings.HasSuffix(name, ".md") {
name += ".md"
}
path := filepath.Join(folder.Path, name)
// materialise it first
switch nodeType {
case FileNode:
err := filesystem.CreateFile(path, []byte{})
if err != nil {
return err
}
case FolderNode:
err := filesystem.CreateFolder(path)
if err != nil {
return err
}
}
expanded := false
if nodeType == FolderNode {
expanded = true
}
newNode := &FsNode{
Type: nodeType,
Path: path,
Children: make([]*FsNode, 0),
Parent: folder,
Expanded: expanded,
}
// files are first of children, folder last of children
if nodeType == FileNode {
folder.Children = append([]*FsNode{newNode}, folder.Children...)
} else {
folder.Children = append(folder.Children, newNode)
}
t.SelectedNode = newNode
t.BuildLines()
return nil
}
func WalkFileSystemAndBuildTree(rootPath string, node *FsNode) error {
if node == nil {
return errors.New("node cannot be nil")
}
if len(node.Children) > 0 {
return errors.New("node already has children")
}
entries, err := os.ReadDir(rootPath)
if err != nil {
return err
}
files := make([]os.DirEntry, 0)
folders := make([]os.DirEntry, 0)
for _, entry := range entries {
// dot folders and files skipped
if len(entry.Name()) > 0 && entry.Name()[0] == '.' {
continue
}
if entry.IsDir() {
folders = append(folders, entry)
} else {
files = append(files, entry)
}
}
for _, file := range files {
newNode := &FsNode{
Type: FileNode,
Path: filepath.Join(rootPath, file.Name()),
Children: make([]*FsNode, 0),
Parent: node,
Expanded: false,
}
node.Children = append(node.Children, newNode)
}
for _, folder := range folders {
newNode := &FsNode{
Type: FolderNode,
Path: filepath.Join(rootPath, folder.Name()),
Children: make([]*FsNode, 0),
Parent: node,
Expanded: true, // all expanded by default
}
node.Children = append(node.Children, newNode)
WalkFileSystemAndBuildTree(newNode.Path, newNode)
}
return nil
}