refactor: app orchestration into tui

This commit is contained in:
2026-04-29 20:35:20 +02:00
parent 3d012e0c2e
commit 1147f4d25b
11 changed files with 1149 additions and 1086 deletions
+298
View File
@@ -0,0 +1,298 @@
package tui
import (
"context"
"errors"
"fmt"
"io"
"net/http"
"os"
"strings"
"time"
tea "github.com/charmbracelet/bubbletea"
"parasocial/internal/auth"
"parasocial/internal/gql"
"parasocial/internal/irc"
"parasocial/internal/twitch"
)
const streamerRefreshInterval = 5 * time.Minute
// Options configures the TUI runtime.
type Options struct {
Streamers []string
AuthState *auth.State
AuthPath string
Input io.Reader
Output io.Writer
runtime modelRuntime
initialStreamers []twitch.StreamerEntry
httpClient *http.Client
}
type runtime struct {
ctx context.Context
logins []string
httpClient *http.Client
authClient *auth.Client
authPath string
refreshEvery time.Duration
sleep func(context.Context, time.Duration) error
}
// Run starts the Bubble Tea UI and keeps application orchestration inside the TUI package.
func Run(ctx context.Context, options Options) error {
ctx, cancel := context.WithCancel(ctx)
defer cancel()
rt := newRuntime(ctx, options)
state := options.AuthState
if state == nil {
var err error
state, err = rt.reuseAuth()
if err != nil {
return err
}
}
options.AuthState = state
options.runtime = rt
input := options.Input
if input == nil {
input = os.Stdin
}
output := options.Output
if output == nil {
output = os.Stdout
}
program := tea.NewProgram(
New(options),
tea.WithContext(ctx),
tea.WithInput(input),
tea.WithOutput(output),
)
_, err := program.Run()
return err
}
func newRuntime(ctx context.Context, options Options) *runtime {
httpClient := options.httpClient
if httpClient == nil {
httpClient = &http.Client{Timeout: 30 * time.Second}
}
authPath := options.AuthPath
if authPath == "" {
authPath = auth.DefaultPath()
}
return &runtime{
ctx: ctx,
logins: append([]string(nil), options.Streamers...),
httpClient: httpClient,
authClient: auth.NewClient(httpClient),
authPath: authPath,
refreshEvery: streamerRefreshInterval,
sleep: sleepContext,
}
}
func (r *runtime) reuseAuth() (*auth.State, error) {
return r.authClient.ReuseAuth(r.ctx, r.authPath)
}
func (r *runtime) startAuth(ch chan<- AuthUpdate) {
go func() {
defer close(ch)
state, err := r.authClient.EnsureAuth(r.ctx, r.authPath, func(line string) {
ch <- AuthUpdate{Line: strings.TrimRight(line, "\n")}
})
if err != nil {
ch <- AuthUpdate{
Line: fmt.Sprintf("Authentication failed: %v", err),
Err: err,
Done: true,
}
return
}
ch <- AuthUpdate{State: state, Done: true}
}()
}
func (r *runtime) startResolve(state *auth.State, ch chan<- StreamerUpdate) {
go func() {
defer close(ch)
ircManager := newIRCManager(ch)
defer ircManager.Close()
service, err := newTwitchService(r.httpClient, state)
if err != nil {
ch <- StreamerUpdate{Err: err, Done: true}
return
}
if err := resolveStreamerEntriesWithSleep(r.ctx, service, state, r.logins, ircManager, func(update StreamerUpdate) {
ch <- update
}, r.refreshEvery, r.sleep); err != nil {
if errors.Is(err, context.Canceled) {
return
}
ch <- StreamerUpdate{Err: err, Done: true}
return
}
ch <- StreamerUpdate{Done: true}
}()
}
type streamerService interface {
CurrentUser(context.Context) (*twitch.Viewer, error)
ResolveStreamer(context.Context, string) (*twitch.Channel, error)
StreamInfo(context.Context, string) (*twitch.StreamInfo, error)
PlaybackAccessToken(context.Context, string) (*twitch.PlaybackToken, error)
}
type ircSyncer interface {
Sync(context.Context, string, string, []irc.Target)
}
func newTwitchService(httpClient *http.Client, state *auth.State) (*twitch.Service, error) {
client := &gql.Client{
HTTPClient: httpClient,
Session: gql.Session{
AccessToken: state.AccessToken,
ClientID: state.ClientID,
DeviceID: state.DeviceID,
UserAgent: auth.TVUserAgent(),
},
}
if err := client.Validate(); err != nil {
return nil, fmt.Errorf("configure graphql session: %w", err)
}
return &twitch.Service{GQL: client}, nil
}
func newIRCManager(ch chan<- StreamerUpdate) *irc.Manager {
return &irc.Manager{
Addr: irc.DefaultAddr,
Events: func(event irc.Event) {
ch <- StreamerUpdate{
IRC: &IRCUpdate{
Login: event.Streamer,
State: IRCState(event.State),
Line: event.Line,
},
}
},
}
}
func resolveStreamerEntries(ctx context.Context, service streamerService, state *auth.State, logins []string, syncer ircSyncer, send func(StreamerUpdate)) error {
return resolveStreamerEntriesWithSleep(ctx, service, state, logins, syncer, send, streamerRefreshInterval, sleepContext)
}
func resolveStreamerEntriesWithSleep(ctx context.Context, service streamerService, state *auth.State, logins []string, syncer ircSyncer, send func(StreamerUpdate), interval time.Duration, sleep func(context.Context, time.Duration) error) error {
viewer, err := service.CurrentUser(ctx)
if err != nil {
return fmt.Errorf("resolve current user: %w", err)
}
send(StreamerUpdate{Viewer: viewer})
entries := twitch.LoadingStreamerEntries(logins)
syncWatchedChannels(ctx, syncer, state, entries)
for {
for index, login := range logins {
entry, err := resolveStreamerEntry(ctx, service, login)
if errors.Is(err, context.Canceled) {
return err
}
entries[index] = *entry
send(StreamerUpdate{
Index: index,
Entry: entry,
})
syncWatchedChannels(ctx, syncer, state, entries)
}
if err := sleep(ctx, interval); err != nil {
return err
}
}
}
func resolveStreamerEntry(ctx context.Context, service streamerService, login string) (*twitch.StreamerEntry, error) {
entry := &twitch.StreamerEntry{
ConfigLogin: login,
Status: twitch.StreamerLoading,
}
channel, err := service.ResolveStreamer(ctx, login)
switch {
case err == nil:
entry.Login = channel.Login
entry.ChannelID = channel.ID
case errors.Is(err, context.Canceled):
return nil, err
default:
entry.Status = twitch.StreamerError
entry.Error = err.Error()
return entry, nil
}
stream, err := service.StreamInfo(ctx, channel.ID)
switch {
case err == nil:
entry.Status = twitch.StreamerReady
entry.Live = stream.Online
case errors.Is(err, context.Canceled):
return nil, err
default:
entry.Status = twitch.StreamerError
entry.Error = err.Error()
return entry, nil
}
if !entry.Live {
return entry, nil
}
if _, err := service.PlaybackAccessToken(ctx, channel.Login); err != nil && errors.Is(err, context.Canceled) {
return nil, err
}
return entry, nil
}
func sleepContext(ctx context.Context, duration time.Duration) error {
timer := time.NewTimer(duration)
defer timer.Stop()
select {
case <-ctx.Done():
return ctx.Err()
case <-timer.C:
return nil
}
}
func syncWatchedChannels(ctx context.Context, syncer ircSyncer, state *auth.State, entries []twitch.StreamerEntry) {
if syncer == nil || state == nil {
return
}
syncer.Sync(ctx, state.Login, state.AccessToken, watchedIRCTargets(entries))
}
func watchedIRCTargets(entries []twitch.StreamerEntry) []irc.Target {
targets := make([]irc.Target, 0, 2)
for _, entry := range entries {
if entry.Status != twitch.StreamerReady || !entry.Live || entry.Login == "" {
continue
}
targets = append(targets, irc.Target{Login: entry.Login})
if len(targets) == 2 {
break
}
}
return targets
}