167 lines
4.0 KiB
Go
167 lines
4.0 KiB
Go
// model.go contains the Bubble Tea state machine for the current terminal UI.
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// It switches between the Twitch login log view and the streamer list view,
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// and applies auth progress messages emitted by the app layer.
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package tui
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import (
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"errors"
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"fmt"
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"strings"
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tea "github.com/charmbracelet/bubbletea"
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"parasocial/internal/auth"
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)
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type viewMode int
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const (
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authView viewMode = iota
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streamerView
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)
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type StartAuthFunc func(chan<- AuthUpdate)
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// AuthUpdate carries one incremental auth log line or completion result into the TUI.
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type AuthUpdate struct {
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Line string
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State *auth.State
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Err error
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Done bool
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}
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// Options configures the initial streamer list, auth state, and auth starter hook.
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type Options struct {
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Streamers []string
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AuthState *auth.State
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StartAuth StartAuthFunc
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}
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// authStartedMsg hands the model the channel that will stream auth updates.
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type authStartedMsg struct {
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Updates <-chan AuthUpdate
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}
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// Model is the terminal UI for auth and streamer display.
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type Model struct {
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streamers []string
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authState *auth.State
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startAuth StartAuthFunc
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authUpdates <-chan AuthUpdate
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authLogs []string
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authErr error
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mode viewMode
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}
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// New returns a Bubble Tea model for auth and streamer display.
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func New(options Options) Model {
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model := Model{
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streamers: append([]string(nil), options.Streamers...),
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authState: options.AuthState,
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startAuth: options.StartAuth,
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authLogs: []string{},
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mode: authView,
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}
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if options.AuthState != nil {
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model.mode = streamerView
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}
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return model
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}
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// Init kicks off authentication only when the UI starts in the login state.
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func (m Model) Init() tea.Cmd {
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if m.mode == authView {
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return startAuthSession(m.startAuth)
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}
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return nil
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}
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// Update applies auth progress events and handles the global quit keys.
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func (m Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
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switch msg := msg.(type) {
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case authStartedMsg:
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m.authUpdates = msg.Updates
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return m, waitForAuthUpdate(msg.Updates)
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case AuthUpdate:
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if msg.Line != "" {
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m.authLogs = append(m.authLogs, msg.Line)
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}
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if msg.Done {
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if msg.Err != nil {
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m.authErr = msg.Err
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return m, nil
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}
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if msg.State != nil {
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m.authState = msg.State
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m.authErr = nil
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m.mode = streamerView
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}
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return m, nil
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}
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if m.authUpdates != nil {
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return m, waitForAuthUpdate(m.authUpdates)
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}
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case tea.KeyMsg:
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switch msg.String() {
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case "ctrl+c", "esc", "q":
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return m, tea.Quit
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}
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}
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return m, nil
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}
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// View renders either the login log screen or the authenticated streamer list.
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func (m Model) View() string {
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var builder strings.Builder
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if m.mode == authView {
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builder.WriteString("Twitch Login\n")
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if len(m.authLogs) == 0 {
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builder.WriteString("Starting authentication...\n")
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} else {
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for _, line := range m.authLogs {
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builder.WriteString(line)
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builder.WriteByte('\n')
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}
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}
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if m.authErr != nil {
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builder.WriteString("\nLogin did not complete. Press q to quit.\n")
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}
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builder.WriteString("\n")
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return builder.String()
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}
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if m.authState != nil && m.authState.Login != "" {
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fmt.Fprintf(&builder, "Logged in as %s\n\n", m.authState.Login)
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}
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builder.WriteString("Streamers\n")
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for i, streamer := range m.streamers {
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fmt.Fprintf(&builder, "%d. %s\n", i+1, streamer)
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}
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builder.WriteString("\n")
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return builder.String()
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}
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// startAuthSession starts the background auth worker and returns its update channel to Bubble Tea.
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func startAuthSession(start StartAuthFunc) tea.Cmd {
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return func() tea.Msg {
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if start == nil {
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return AuthUpdate{Err: errors.New("auth start function is nil"), Done: true}
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}
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updates := make(chan AuthUpdate, 32)
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start(updates)
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return authStartedMsg{Updates: updates}
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}
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}
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// waitForAuthUpdate blocks until the next auth update is available from the worker.
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func waitForAuthUpdate(updates <-chan AuthUpdate) tea.Cmd {
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return func() tea.Msg {
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update, ok := <-updates
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if !ok {
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return AuthUpdate{Err: errors.New("auth updates ended unexpectedly"), Done: true}
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}
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return update
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}
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}
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