495 lines
17 KiB
TypeScript
495 lines
17 KiB
TypeScript
/**
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* Copyright (c) Microsoft Corporation.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import type { CDPEvent, Protocol } from 'playwriter/src/cdp-types'
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import type { ExtensionCommandMessage, ExtensionResponseMessage } from 'playwriter/src/extension/protocol'
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let activeConnection: RelayConnection | undefined
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export const logger = {
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log: (...args: any[]) => logToRemote('log', args),
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debug: (...args: any[]) => logToRemote('debug', args),
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info: (...args: any[]) => logToRemote('info', args),
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warn: (...args: any[]) => logToRemote('warn', args),
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error: (...args: any[]) => logToRemote('error', args),
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}
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function logToRemote(level: 'log' | 'debug' | 'info' | 'warn' | 'error', args: any[]) {
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// Always log to local console
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console[level](...args)
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if (activeConnection) {
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activeConnection.sendLog(level, args)
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}
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}
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function safeSerialize(arg: any): string {
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if (arg === undefined) return 'undefined'
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if (arg === null) return 'null'
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if (typeof arg === 'function') return `[Function: ${arg.name || 'anonymous'}]`
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if (typeof arg === 'symbol') return String(arg)
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if (arg instanceof Error) {
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return arg.stack || arg.message || String(arg)
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}
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if (typeof arg === 'object') {
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try {
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const seen = new WeakSet()
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return JSON.stringify(arg, (key, value) => {
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if (typeof value === 'object' && value !== null) {
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if (seen.has(value)) return '[Circular]'
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seen.add(value)
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if (value instanceof Map) {
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return {
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dataType: 'Map',
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value: Array.from(value.entries()),
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}
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}
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if (value instanceof Set) {
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return {
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dataType: 'Set',
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value: Array.from(value.values()),
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}
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}
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}
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return value
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})
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} catch (e) {
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return String(arg)
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}
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}
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return String(arg)
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}
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interface AttachedTab {
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debuggee: chrome.debugger.Debuggee
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targetId: string
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sessionId: string
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targetInfo: Protocol.Target.TargetInfo
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}
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export class RelayConnection {
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private _attachedTabs: Map<number, AttachedTab> = new Map()
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private _childSessions: Map<string, number> = new Map()
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private _nextSessionId: number = 1
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private _ws: WebSocket
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private _closed = false
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private _onCloseCallback?: (reason: string, code: number) => void
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private _onTabDetachedCallback?: (tabId: number, reason: `${chrome.debugger.DetachReason}`) => void
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private _onTabAttachedCallback?: (tabId: number, targetId: string) => void
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constructor({
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ws,
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onClose,
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onTabDetached,
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onTabAttached,
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}: {
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ws: WebSocket
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onClose?: (reason: string, code: number) => void
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onTabDetached?: (tabId: number, reason: `${chrome.debugger.DetachReason}`) => void
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onTabAttached?: (tabId: number, targetId: string) => void
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}) {
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this._ws = ws
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this._onCloseCallback = onClose
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this._onTabDetachedCallback = onTabDetached
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this._onTabAttachedCallback = onTabAttached
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this._ws.onmessage = async (event: MessageEvent) => {
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let message: ExtensionCommandMessage
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try {
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message = JSON.parse(event.data)
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} catch (error: any) {
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logger.debug('Error parsing message:', error)
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this._sendMessage({
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error: {
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code: -32700,
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message: `Error parsing message: ${error.message}`,
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},
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})
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return
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}
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logger.debug('Received message:', message)
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const response: ExtensionResponseMessage = {
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id: message.id,
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}
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try {
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response.result = await this._handleCommand(message)
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} catch (error: any) {
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logger.debug('Error handling command:', error)
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response.error = error.message
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}
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logger.debug('Sending response:', response)
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this._sendMessage(response)
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}
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this._ws.onclose = (event: CloseEvent) => {
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logger.debug('WebSocket onclose event:', {
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code: event.code,
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reason: event.reason,
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wasClean: event.wasClean,
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})
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this._onClose(event.reason, event.code)
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}
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this._ws.onerror = (event: Event) => {
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logger.debug('WebSocket onerror event:', event)
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}
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chrome.debugger.onEvent.addListener(this._onDebuggerEvent)
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chrome.debugger.onDetach.addListener(this._onDebuggerDetach)
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logger.debug('RelayConnection created, WebSocket readyState:', this._ws.readyState)
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activeConnection = this
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}
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sendLog(level: string, args: any[]) {
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this._sendMessage({
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method: 'log',
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params: {
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level,
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args: args.map((arg) => safeSerialize(arg)),
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},
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})
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}
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async attachTab(tabId: number): Promise<Protocol.Target.TargetInfo> {
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const debuggee = { tabId }
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logger.debug('Attaching debugger to tab:', tabId, 'WebSocket state:', this._ws.readyState)
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try {
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await chrome.debugger.attach(debuggee, '1.3')
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logger.debug('Debugger attached successfully to tab:', tabId)
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} catch (error: any) {
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logger.debug('ERROR attaching debugger to tab:', tabId, error)
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throw error
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}
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logger.debug('Sending Target.getTargetInfo command for tab:', tabId)
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const result = (await chrome.debugger.sendCommand(
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debuggee,
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'Target.getTargetInfo',
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)) as Protocol.Target.GetTargetInfoResponse
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logger.debug('Received targetInfo for tab:', tabId, result.targetInfo)
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const targetInfo = result.targetInfo
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const sessionId = `pw-tab-${this._nextSessionId++}`
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this._attachedTabs.set(tabId, {
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debuggee,
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targetId: targetInfo.targetId,
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sessionId,
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targetInfo,
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})
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logger.debug('Sending Target.attachedToTarget event, WebSocket state:', this._ws.readyState)
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this._sendMessage({
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method: 'forwardCDPEvent',
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params: {
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method: 'Target.attachedToTarget',
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params: {
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sessionId,
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targetInfo: {
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...targetInfo,
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attached: true,
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},
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waitingForDebugger: false,
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},
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},
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})
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logger.debug('Tab attached successfully:', tabId, 'sessionId:', sessionId, 'targetId:', targetInfo.targetId)
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this._onTabAttachedCallback?.(tabId, targetInfo.targetId)
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return targetInfo
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}
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detachTab(tabId: number): void {
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this._cleanupTab(tabId, true)
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}
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private _cleanupTab(tabId: number, shouldDetachDebugger: boolean): void {
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const tab = this._attachedTabs.get(tabId)
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if (!tab) {
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logger.debug('cleanupTab: tab not found in map:', tabId)
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return
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}
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logger.debug('Cleaning up tab:', tabId, 'sessionId:', tab.sessionId, 'shouldDetach:', shouldDetachDebugger)
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this._sendMessage({
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method: 'forwardCDPEvent',
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params: {
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method: 'Target.detachedFromTarget',
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params: {
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sessionId: tab.sessionId,
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targetId: tab.targetId,
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},
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},
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})
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this._attachedTabs.delete(tabId)
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for (const [childSessionId, parentTabId] of this._childSessions.entries()) {
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if (parentTabId === tabId) {
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logger.debug('Cleaning up child session:', childSessionId, 'for tab:', tabId)
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this._childSessions.delete(childSessionId)
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}
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}
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logger.debug('Removed tab from _attachedTabs map. Remaining tabs:', this._attachedTabs.size)
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if (shouldDetachDebugger) {
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chrome.debugger
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.detach(tab.debuggee)
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.then(() => {
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logger.debug('Successfully detached debugger from tab:', tabId)
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})
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.catch((err) => {
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logger.debug('Error detaching debugger from tab:', tabId, err.message)
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})
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}
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}
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close(message: string): void {
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logger.debug('Closing RelayConnection, reason:', message, 'current state:', this._ws.readyState)
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this._ws.close(1000, message)
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this._onClose(message, 1000)
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}
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private _onClose(reason: string = 'Unknown', code: number = 1000) {
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if (this._closed) {
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logger.debug('_onClose called but already closed')
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return
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}
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logger.debug('Connection closing, attached tabs count:', this._attachedTabs.size)
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this._closed = true
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chrome.debugger.onEvent.removeListener(this._onDebuggerEvent)
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chrome.debugger.onDetach.removeListener(this._onDebuggerDetach)
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const tabIds = Array.from(this._attachedTabs.keys())
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logger.debug('Detaching all tabs:', tabIds)
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for (const [tabId, tab] of this._attachedTabs) {
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logger.debug('Detaching debugger from tab:', tabId)
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chrome.debugger
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.detach(tab.debuggee)
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.then(() => {
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logger.debug('Successfully detached from tab:', tabId)
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})
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.catch((err) => {
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logger.debug('Error detaching from tab:', tabId, err.message)
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})
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}
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this._attachedTabs.clear()
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logger.debug('All tabs cleared from map. Chrome automation bar should disappear in a few seconds.')
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logger.debug('Connection closed, calling onClose callback')
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if (activeConnection === this) {
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activeConnection = undefined
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}
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this._onCloseCallback?.(reason, code)
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}
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private _onDebuggerEvent = (source: chrome.debugger.DebuggerSession, method: string, params: any): void => {
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const tab = this._attachedTabs.get(source.tabId!)
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if (!tab) return
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// Track execution contexts so we can replay them when Playwright reconnects.
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// Chrome's debugger only sends Runtime.executionContextCreated events once per context,
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// not on every Runtime.enable call. We cache them here and replay on reconnection.
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logger.debug('Forwarding CDP event:', method, 'from tab:', source.tabId)
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if (method === 'Target.attachedToTarget' && params?.sessionId) {
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logger.debug('Child target attached:', params.sessionId, 'for tab:', source.tabId)
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this._childSessions.set(params.sessionId, source.tabId!)
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}
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if (method === 'Target.detachedFromTarget' && params?.sessionId) {
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logger.debug('Child target detached:', params.sessionId)
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this._childSessions.delete(params.sessionId)
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}
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this._sendMessage({
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method: 'forwardCDPEvent',
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params: {
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sessionId: source.sessionId || tab.sessionId,
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method,
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params,
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},
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})
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}
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private _onDebuggerDetach = (source: chrome.debugger.Debuggee, reason: `${chrome.debugger.DetachReason}`): void => {
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const tabId = source.tabId
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logger.debug(
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'_onDebuggerDetach called for tab:',
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tabId,
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'reason:',
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reason,
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'isAttached:',
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tabId ? this._attachedTabs.has(tabId) : false,
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)
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if (!tabId || !this._attachedTabs.has(tabId)) {
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logger.debug('Ignoring debugger detach event for untracked tab:', tabId)
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return
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}
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logger.debug(`Manual debugger detachment detected for tab ${tabId}: ${reason}`)
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logger.debug('User closed debugger via Chrome automation bar, calling onTabDetached callback')
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this._onTabDetachedCallback?.(tabId, reason)
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this._cleanupTab(tabId, false)
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}
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private async _handleCommand(msg: ExtensionCommandMessage): Promise<any> {
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if (msg.method === 'forwardCDPCommand') {
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let targetTab: AttachedTab | undefined
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// find tab by sessionId
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if (msg.params.sessionId) {
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for (const [tabId, tab] of this._attachedTabs) {
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if (tab.sessionId === msg.params.sessionId) {
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targetTab = tab
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break
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}
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}
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}
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// find parent tab if this is a child target
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if (!targetTab && msg.params.sessionId) {
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const parentTabId = this._childSessions.get(msg.params.sessionId)
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if (parentTabId) {
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targetTab = this._attachedTabs.get(parentTabId)
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logger.debug('Found parent tab for child session:', msg.params.sessionId, 'tabId:', parentTabId)
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}
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}
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// find tab by targetId in params
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if (!targetTab && msg.params.params && 'targetId' in msg.params.params && msg.params.params.targetId) {
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const paramTargetId = msg.params.params.targetId as string
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for (const [tabId, tab] of this._attachedTabs) {
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if (tab.targetId === paramTargetId) {
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targetTab = tab
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logger.debug('Found tab for targetId:', paramTargetId, 'tabId:', tabId)
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break
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}
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}
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}
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switch (msg.params.method) {
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// CRITICAL FIX FOR PLAYWRIGHT HANGS:
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// When Playwright connects to an existing page, it sends 'Runtime.enable' and waits for
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// 'Runtime.executionContextCreated' events to map out available execution contexts (frames, workers).
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//
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// However, if the Runtime domain is already enabled or if Chrome doesn't re-emit these events
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// for existing contexts upon a standard 'Runtime.enable' call, Playwright never gets the
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// context IDs it needs. This causes commands like `page.evaluate()` to hang indefinitely
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// because Playwright is waiting for a context that it believes hasn't been created yet.
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//
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// To fix this, we intercept 'Runtime.enable' and force a reset:
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// 1. We send 'Runtime.disable'. This clears Chrome's internal Runtime state for this session.
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// 2. We wait a brief moment (100ms) to ensure the disable command propagates.
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// 3. Then we allow the original 'Runtime.enable' command to proceed.
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//
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// This sequence forces Chrome to treat the enablement as a fresh start, causing it to
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// re-scan and emit 'Runtime.executionContextCreated' events for ALL existing contexts.
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// Playwright receives these events, populates its context map, and the hang is resolved.
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case 'Runtime.enable': {
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if (!targetTab?.debuggee) throw new Error(`No debuggee found for tab (sessionId: ${msg.params.sessionId}, tabId: ${targetTab?.debuggee?.tabId ?? 'unknown'})`)
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try {
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await chrome.debugger.sendCommand(targetTab?.debuggee!, 'Runtime.disable')
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await new Promise((resolve) => setTimeout(resolve, 200))
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} catch (e) {
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logger.debug('Error disabling Runtime (ignoring):', e)
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}
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const result = await chrome.debugger.sendCommand(targetTab?.debuggee!, 'Runtime.enable', msg.params.params)
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return result
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}
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case 'Target.createTarget': {
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const url = msg.params.params?.url || 'about:blank'
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logger.debug('Creating new tab with URL:', url)
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const tab = await chrome.tabs.create({ url, active: false })
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if (!tab.id) {
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throw new Error('Failed to create tab')
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}
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logger.debug('Created tab:', tab.id, 'waiting for it to load...')
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await new Promise((resolve) => setTimeout(resolve, 100))
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const targetInfo = await this.attachTab(tab.id)
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return { targetId: targetInfo.targetId } satisfies Protocol.Target.CreateTargetResponse
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}
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case 'Target.closeTarget': {
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if (!targetTab || !targetTab.debuggee.tabId) {
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logger.log(`Target not found: ${msg.params.params?.targetId}`)
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return { success: false } satisfies Protocol.Target.CloseTargetResponse
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}
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await chrome.tabs.remove(targetTab.debuggee.tabId!)
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return { success: true } satisfies Protocol.Target.CloseTargetResponse
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}
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}
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if (!targetTab) {
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throw new Error(
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`No tab found for method ${msg.params.method} sessionId: ${msg.params.sessionId} params: ${JSON.stringify(msg.params.params || null)}`,
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)
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}
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logger.debug('CDP command:', msg.params.method, 'for tab:', targetTab.debuggee.tabId)
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const debuggerSession: chrome.debugger.DebuggerSession = {
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...targetTab.debuggee,
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sessionId: msg.params.sessionId !== targetTab.sessionId ? msg.params.sessionId : undefined,
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}
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const result = await chrome.debugger.sendCommand(debuggerSession, msg.params.method, msg.params.params)
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return result
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}
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}
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private _sendMessage(message: any): void {
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if (this._ws.readyState === WebSocket.OPEN) {
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try {
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this._ws.send(JSON.stringify(message))
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// logger.debug('Message sent successfully, type:', message.method || 'response');
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} catch (error: any) {
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// Use console directly to avoid infinite recursion if logger tries to send log over this same connection
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console.debug('ERROR sending message:', error, 'message type:', message.method || 'response')
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}
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} else {
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// Use console directly to avoid infinite recursion
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console.debug(
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'Cannot send message, WebSocket not open. State:',
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this._ws.readyState,
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'message type:',
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message.method || 'response',
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)
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}
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}
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}
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