fix: force quit miniaudio thread after 1s (#5896)
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@@ -20,6 +20,7 @@
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- Bugfix: Fixed announcements not showing up in mentions tab. (#5857)
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- Bugfix: Fixed the reply button showing for inline whispers and announcements. (#5863)
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- Bugfix: Fixed suspicious user treatment update messages not being searchable. (#5865)
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- Bugfix: Ensure miniaudio backend exits even if it doesn't exit cleanly. (#5896)
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- Dev: Add initial experimental EventSub support. (#5837, #5895)
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- Dev: Highlight checks now use non-capturing groups for the boundaries. (#5784)
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- Dev: Updated Conan dependencies. (#5776)
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@@ -14,6 +14,7 @@
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#define MINIAUDIO_IMPLEMENTATION
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#include <miniaudio.h>
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#include <QFile>
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#include <QScopeGuard>
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#include <limits>
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#include <memory>
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@@ -192,6 +193,10 @@ MiniaudioBackend::MiniaudioBackend()
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});
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this->audioThread = std::make_unique<std::thread>([this] {
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auto guard = qScopeGuard([&] {
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this->stoppedFlag.set();
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});
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this->ioContext.run();
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});
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renameThread(*this->audioThread, "C2Miniaudio");
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@@ -218,14 +223,20 @@ MiniaudioBackend::~MiniaudioBackend()
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this->workGuard.reset();
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});
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if (this->audioThread->joinable())
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{
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this->audioThread->join();
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}
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else
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if (!this->audioThread->joinable())
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{
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qCWarning(chatterinoSound) << "Audio thread not joinable";
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return;
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}
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if (this->stoppedFlag.waitFor(std::chrono::seconds{1}))
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{
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this->audioThread->join();
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return;
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}
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qCWarning(chatterinoSound) << "Audio thread did not stop within 1 second";
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this->audioThread->detach();
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}
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void MiniaudioBackend::play(const QUrl &sound)
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@@ -1,6 +1,7 @@
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#pragma once
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#include "controllers/sound/ISoundController.hpp"
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#include "util/OnceFlag.hpp"
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#include "util/ThreadGuard.hpp"
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#include <boost/asio.hpp>
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@@ -59,6 +60,7 @@ private:
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boost::asio::executor_work_guard<boost::asio::io_context::executor_type>
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workGuard;
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std::unique_ptr<std::thread> audioThread;
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OnceFlag stoppedFlag;
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boost::asio::steady_timer sleepTimer;
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bool initialized{false};
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