fix: force quit miniaudio thread after 1s (#5896)

This commit is contained in:
pajlada
2025-02-03 00:19:04 +01:00
committed by GitHub
parent da0a247f16
commit 0c489e0033
3 changed files with 19 additions and 5 deletions
+1
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@@ -20,6 +20,7 @@
- Bugfix: Fixed announcements not showing up in mentions tab. (#5857) - Bugfix: Fixed announcements not showing up in mentions tab. (#5857)
- Bugfix: Fixed the reply button showing for inline whispers and announcements. (#5863) - Bugfix: Fixed the reply button showing for inline whispers and announcements. (#5863)
- Bugfix: Fixed suspicious user treatment update messages not being searchable. (#5865) - Bugfix: Fixed suspicious user treatment update messages not being searchable. (#5865)
- Bugfix: Ensure miniaudio backend exits even if it doesn't exit cleanly. (#5896)
- Dev: Add initial experimental EventSub support. (#5837, #5895) - Dev: Add initial experimental EventSub support. (#5837, #5895)
- Dev: Highlight checks now use non-capturing groups for the boundaries. (#5784) - Dev: Highlight checks now use non-capturing groups for the boundaries. (#5784)
- Dev: Updated Conan dependencies. (#5776) - Dev: Updated Conan dependencies. (#5776)
+16 -5
View File
@@ -14,6 +14,7 @@
#define MINIAUDIO_IMPLEMENTATION #define MINIAUDIO_IMPLEMENTATION
#include <miniaudio.h> #include <miniaudio.h>
#include <QFile> #include <QFile>
#include <QScopeGuard>
#include <limits> #include <limits>
#include <memory> #include <memory>
@@ -192,6 +193,10 @@ MiniaudioBackend::MiniaudioBackend()
}); });
this->audioThread = std::make_unique<std::thread>([this] { this->audioThread = std::make_unique<std::thread>([this] {
auto guard = qScopeGuard([&] {
this->stoppedFlag.set();
});
this->ioContext.run(); this->ioContext.run();
}); });
renameThread(*this->audioThread, "C2Miniaudio"); renameThread(*this->audioThread, "C2Miniaudio");
@@ -218,14 +223,20 @@ MiniaudioBackend::~MiniaudioBackend()
this->workGuard.reset(); this->workGuard.reset();
}); });
if (this->audioThread->joinable()) if (!this->audioThread->joinable())
{
this->audioThread->join();
}
else
{ {
qCWarning(chatterinoSound) << "Audio thread not joinable"; qCWarning(chatterinoSound) << "Audio thread not joinable";
return;
} }
if (this->stoppedFlag.waitFor(std::chrono::seconds{1}))
{
this->audioThread->join();
return;
}
qCWarning(chatterinoSound) << "Audio thread did not stop within 1 second";
this->audioThread->detach();
} }
void MiniaudioBackend::play(const QUrl &sound) void MiniaudioBackend::play(const QUrl &sound)
@@ -1,6 +1,7 @@
#pragma once #pragma once
#include "controllers/sound/ISoundController.hpp" #include "controllers/sound/ISoundController.hpp"
#include "util/OnceFlag.hpp"
#include "util/ThreadGuard.hpp" #include "util/ThreadGuard.hpp"
#include <boost/asio.hpp> #include <boost/asio.hpp>
@@ -59,6 +60,7 @@ private:
boost::asio::executor_work_guard<boost::asio::io_context::executor_type> boost::asio::executor_work_guard<boost::asio::io_context::executor_type>
workGuard; workGuard;
std::unique_ptr<std::thread> audioThread; std::unique_ptr<std::thread> audioThread;
OnceFlag stoppedFlag;
boost::asio::steady_timer sleepTimer; boost::asio::steady_timer sleepTimer;
bool initialized{false}; bool initialized{false};