Fixed character counter changing fonts after going over the limit (#3422)
Co-authored-by: Felanbird <41973452+Felanbird@users.noreply.github.com> Co-authored-by: pajlada <rasmus.karlsson@pajlada.com>
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@@ -72,6 +72,7 @@
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- Bugfix: Fixed a crash that could occur on certain Linux systems when toggling the Always on Top flag. (#3385)
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- Bugfix: Fixed zero-width emotes sometimes wrapping lines incorrectly. (#3389)
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- Bugfix: Fixed using special chars in Windows username breaking the storage of custom commands (#3397)
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- Bugfix: Fixed character counter changing fonts after going over the limit. (#3422)
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- Dev: Add GitHub action to test builds without precompiled headers enabled. (#3327)
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- Dev: Renamed CMake's build option `USE_SYSTEM_QT5KEYCHAIN` to `USE_SYSTEM_QTKEYCHAIN`. (#3103)
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- Dev: Add benchmarks that can be compiled with the `BUILD_BENCHMARKS` CMake flag. Off by default. (#3038)
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@@ -136,6 +136,8 @@ void SplitInput::scaleChangedEvent(float scale)
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this->setMaximumHeight(int(150 * this->scale()));
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this->ui_.textEdit->setFont(
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getApp()->fonts->getFont(FontStyle::ChatMedium, this->scale()));
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this->ui_.textEditLength->setFont(
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getApp()->fonts->getFont(FontStyle::ChatMedium, this->scale()));
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}
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void SplitInput::themeChangedEvent()
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