Update chatterino.d.ts to match plugin-meta.lua (#5792)

This commit is contained in:
Mm2PL
2025-01-19 15:09:45 +01:00
committed by GitHub
parent 1ec1377c08
commit a2ad19df37
4 changed files with 121 additions and 115 deletions
+3
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@@ -1,6 +1,9 @@
trailingComma: es5
endOfLine: auto
overrides:
- files: "*.ts"
options:
tabWidth: 4
- files: "*.md"
options:
proseWrap: preserve
+108 -109
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@@ -1,133 +1,132 @@
/** @noSelfInFile */
declare module c2 {
enum LogLevel {
Debug,
Info,
Warning,
Critical,
}
class CommandContext {
words: String[];
channel: Channel;
}
enum LogLevel {
Debug,
Info,
Warning,
Critical,
}
class CommandContext {
words: string[];
channel: Channel;
}
enum Platform {
Twitch,
}
enum ChannelType {
None,
Direct,
Twitch,
TwitchWhispers,
TwitchWatching,
TwitchMentions,
TwitchLive,
TwitchAutomod,
Irc,
Misc,
}
enum ChannelType {
None,
Direct,
Twitch,
TwitchWhispers,
TwitchWatching,
TwitchMentions,
TwitchLive,
TwitchAutomod,
Misc,
}
interface IWeakResource {
is_valid(): boolean;
}
interface IWeakResource {
is_valid(): boolean;
}
interface ISharedResource {}
interface ISharedResource {}
class RoomModes {
unique_chat: boolean;
subscriber_only: boolean;
emotes_only: boolean;
follower_only: null | number;
slow_mode: null | number;
}
class StreamStatus {
live: boolean;
viewer_count: number;
uptime: number;
title: string;
game_name: string;
game_id: string;
}
class RoomModes {
unique_chat: boolean;
subscriber_only: boolean;
emotes_only: boolean;
follower_only: null | number;
slow_mode: null | number;
}
class StreamStatus {
live: boolean;
viewer_count: number;
uptime: number;
title: string;
game_name: string;
game_id: string;
}
class Channel implements IWeakResource {
is_valid(): boolean;
get_name(): string;
get_type(): ChannelType;
get_display_name(): string;
send_message(message: string, execute_commands: boolean): void;
add_system_message(message: string): void;
class Channel implements IWeakResource {
is_valid(): boolean;
get_name(): string;
get_type(): ChannelType;
get_display_name(): string;
is_twitch_channel(): boolean;
send_message(message: string, execute_commands: boolean): void;
send_message(message: string): void;
get_room_modes(): RoomModes;
get_stream_status(): StreamStatus;
get_twitch_id(): string;
is_broadcaster(): boolean;
is_mod(): boolean;
is_vip(): boolean;
add_system_message(message: string): void;
static by_name(name: string, platform: Platform): null | Channel;
static by_twitch_id(id: string): null | Channel;
}
is_twitch_channel(): boolean;
enum HTTPMethod {
Get,
Post,
Put,
Delete,
Patch,
}
get_room_modes(): RoomModes;
get_stream_status(): StreamStatus;
get_twitch_id(): string;
is_broadcaster(): boolean;
is_mod(): boolean;
is_vip(): boolean;
class HTTPResponse implements ISharedResource {
data(): string;
status(): number | null;
error(): string;
}
static by_name(name: string): null | Channel;
static by_twitch_id(id: string): null | Channel;
}
type HTTPCallback = (res: HTTPResponse) => void;
class HTTPRequest implements ISharedResource {
on_success(callback: HTTPCallback): void;
on_error(callback: HTTPCallback): void;
finally(callback: () => void): void;
enum HTTPMethod {
Get,
Post,
Put,
Delete,
Patch,
}
set_timeout(millis: number): void;
set_payload(data: string): void;
set_header(name: string, value: string): void;
class HTTPResponse implements ISharedResource {
data(): string;
status(): number | null;
error(): string;
}
execute(): void;
type HTTPCallback = (res: HTTPResponse) => void;
class HTTPRequest implements ISharedResource {
on_success(callback: HTTPCallback): void;
on_error(callback: HTTPCallback): void;
finally(callback: () => void): void;
// might error
static create(method: HTTPMethod, url: string): HTTPRequest;
}
set_timeout(millis: number): void;
set_payload(data: string): void;
set_header(name: string, value: string): void;
function log(level: LogLevel, ...data: any[]): void;
function register_command(
name: String,
handler: (ctx: CommandContext) => void
): boolean;
execute(): void;
class CompletionEvent {
query: string;
full_text_content: string;
cursor_position: number;
is_first_word: boolean;
}
// might error
static create(method: HTTPMethod, url: string): HTTPRequest;
}
class CompletionList {
values: String[];
hide_others: boolean;
}
function log(level: LogLevel, ...data: any[]): void;
function register_command(
name: string,
handler: (ctx: CommandContext) => void
): boolean;
enum EventType {
CompletionRequested = "CompletionRequested",
}
class CompletionEvent {
query: string;
full_text_content: string;
cursor_position: number;
is_first_word: boolean;
}
type CbFuncCompletionsRequested = (ev: CompletionEvent) => CompletionList;
type CbFunc<T> = T extends EventType.CompletionRequested
? CbFuncCompletionsRequested
: never;
class CompletionList {
values: string[];
hide_others: boolean;
}
function register_callback<T>(type: T, func: CbFunc<T>): void;
function later(callback: () => void, msec: number): void;
enum EventType {
CompletionRequested = "CompletionRequested",
}
type CbFuncCompletionsRequested = (ev: CompletionEvent) => CompletionList;
type CbFunc<T> = T extends EventType.CompletionRequested
? CbFuncCompletionsRequested
: never;
function register_callback<T>(type: T, func: CbFunc<T>): void;
function later(callback: () => void, msec: number): void;
}
+2
View File
@@ -70,6 +70,8 @@ c2.ChannelType = {
---@field subscriber_only boolean
---@field unique_chat boolean You might know this as r9kbeta or robot9000.
---@field emotes_only boolean Whether or not text is allowed in messages. Note that "emotes" here only means Twitch emotes, not Unicode emoji, nor 3rd party text-based emotes
---@field follower_only number? Time in minutes you need to follow to chat or nil.
---@field slow_mode number? Time in seconds you need to wait before sending messages or nil.
-- End src/providers/twitch/TwitchChannel.hpp
+8 -6
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@@ -115,24 +115,26 @@ public:
*/
bool emoteOnly = false;
/**
* @lua@field follower_only number? Time in minutes you need to follow to chat or nil.
*/
/**
* @brief Number of minutes required for users to be followed before typing in chat
*
* Special cases:
* -1 = follower mode off
* 0 = follower mode on, no time requirement
*
* @lua@field follower_only number? Time in minutes you need to follow to chat or nil.
**/
*/
int followerOnly = -1;
/**
* @lua@field slow_mode number? Time in seconds you need to wait before sending messages or nil.
*/
/**
* @brief Number of seconds required to wait before typing emotes
*
* 0 = slow mode off
*
* @lua@field slow_mode number? Time in seconds you need to wait before sending messages or nil.
**/
*/
int slowMode = 0;
};