Update chatterino.d.ts to match plugin-meta.lua (#5792)
This commit is contained in:
@@ -1,6 +1,9 @@
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trailingComma: es5
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endOfLine: auto
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overrides:
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- files: "*.ts"
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options:
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tabWidth: 4
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- files: "*.md"
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options:
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proseWrap: preserve
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Vendored
+108
-109
@@ -1,133 +1,132 @@
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/** @noSelfInFile */
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declare module c2 {
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enum LogLevel {
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Debug,
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Info,
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Warning,
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Critical,
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}
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class CommandContext {
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words: String[];
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channel: Channel;
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}
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enum LogLevel {
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Debug,
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Info,
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Warning,
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Critical,
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}
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class CommandContext {
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words: string[];
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channel: Channel;
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}
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enum Platform {
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Twitch,
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}
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enum ChannelType {
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None,
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Direct,
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Twitch,
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TwitchWhispers,
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TwitchWatching,
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TwitchMentions,
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TwitchLive,
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TwitchAutomod,
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Irc,
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Misc,
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}
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enum ChannelType {
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None,
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Direct,
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Twitch,
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TwitchWhispers,
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TwitchWatching,
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TwitchMentions,
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TwitchLive,
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TwitchAutomod,
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Misc,
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}
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interface IWeakResource {
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is_valid(): boolean;
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}
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interface IWeakResource {
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is_valid(): boolean;
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}
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interface ISharedResource {}
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interface ISharedResource {}
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class RoomModes {
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unique_chat: boolean;
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subscriber_only: boolean;
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emotes_only: boolean;
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follower_only: null | number;
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slow_mode: null | number;
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}
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class StreamStatus {
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live: boolean;
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viewer_count: number;
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uptime: number;
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title: string;
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game_name: string;
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game_id: string;
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}
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class RoomModes {
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unique_chat: boolean;
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subscriber_only: boolean;
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emotes_only: boolean;
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follower_only: null | number;
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slow_mode: null | number;
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}
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class StreamStatus {
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live: boolean;
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viewer_count: number;
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uptime: number;
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title: string;
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game_name: string;
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game_id: string;
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}
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class Channel implements IWeakResource {
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is_valid(): boolean;
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get_name(): string;
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get_type(): ChannelType;
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get_display_name(): string;
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send_message(message: string, execute_commands: boolean): void;
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add_system_message(message: string): void;
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class Channel implements IWeakResource {
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is_valid(): boolean;
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get_name(): string;
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get_type(): ChannelType;
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get_display_name(): string;
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is_twitch_channel(): boolean;
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send_message(message: string, execute_commands: boolean): void;
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send_message(message: string): void;
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get_room_modes(): RoomModes;
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get_stream_status(): StreamStatus;
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get_twitch_id(): string;
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is_broadcaster(): boolean;
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is_mod(): boolean;
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is_vip(): boolean;
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add_system_message(message: string): void;
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static by_name(name: string, platform: Platform): null | Channel;
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static by_twitch_id(id: string): null | Channel;
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}
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is_twitch_channel(): boolean;
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enum HTTPMethod {
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Get,
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Post,
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Put,
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Delete,
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Patch,
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}
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get_room_modes(): RoomModes;
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get_stream_status(): StreamStatus;
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get_twitch_id(): string;
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is_broadcaster(): boolean;
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is_mod(): boolean;
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is_vip(): boolean;
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class HTTPResponse implements ISharedResource {
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data(): string;
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status(): number | null;
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error(): string;
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}
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static by_name(name: string): null | Channel;
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static by_twitch_id(id: string): null | Channel;
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}
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type HTTPCallback = (res: HTTPResponse) => void;
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class HTTPRequest implements ISharedResource {
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on_success(callback: HTTPCallback): void;
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on_error(callback: HTTPCallback): void;
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finally(callback: () => void): void;
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enum HTTPMethod {
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Get,
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Post,
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Put,
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Delete,
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Patch,
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}
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set_timeout(millis: number): void;
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set_payload(data: string): void;
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set_header(name: string, value: string): void;
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class HTTPResponse implements ISharedResource {
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data(): string;
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status(): number | null;
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error(): string;
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}
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execute(): void;
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type HTTPCallback = (res: HTTPResponse) => void;
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class HTTPRequest implements ISharedResource {
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on_success(callback: HTTPCallback): void;
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on_error(callback: HTTPCallback): void;
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finally(callback: () => void): void;
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// might error
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static create(method: HTTPMethod, url: string): HTTPRequest;
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}
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set_timeout(millis: number): void;
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set_payload(data: string): void;
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set_header(name: string, value: string): void;
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function log(level: LogLevel, ...data: any[]): void;
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function register_command(
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name: String,
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handler: (ctx: CommandContext) => void
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): boolean;
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execute(): void;
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class CompletionEvent {
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query: string;
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full_text_content: string;
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cursor_position: number;
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is_first_word: boolean;
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}
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// might error
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static create(method: HTTPMethod, url: string): HTTPRequest;
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}
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class CompletionList {
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values: String[];
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hide_others: boolean;
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}
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function log(level: LogLevel, ...data: any[]): void;
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function register_command(
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name: string,
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handler: (ctx: CommandContext) => void
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): boolean;
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enum EventType {
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CompletionRequested = "CompletionRequested",
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}
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class CompletionEvent {
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query: string;
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full_text_content: string;
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cursor_position: number;
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is_first_word: boolean;
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}
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type CbFuncCompletionsRequested = (ev: CompletionEvent) => CompletionList;
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type CbFunc<T> = T extends EventType.CompletionRequested
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? CbFuncCompletionsRequested
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: never;
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class CompletionList {
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values: string[];
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hide_others: boolean;
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}
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function register_callback<T>(type: T, func: CbFunc<T>): void;
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function later(callback: () => void, msec: number): void;
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enum EventType {
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CompletionRequested = "CompletionRequested",
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}
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type CbFuncCompletionsRequested = (ev: CompletionEvent) => CompletionList;
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type CbFunc<T> = T extends EventType.CompletionRequested
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? CbFuncCompletionsRequested
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: never;
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function register_callback<T>(type: T, func: CbFunc<T>): void;
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function later(callback: () => void, msec: number): void;
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}
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@@ -70,6 +70,8 @@ c2.ChannelType = {
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---@field subscriber_only boolean
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---@field unique_chat boolean You might know this as r9kbeta or robot9000.
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---@field emotes_only boolean Whether or not text is allowed in messages. Note that "emotes" here only means Twitch emotes, not Unicode emoji, nor 3rd party text-based emotes
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---@field follower_only number? Time in minutes you need to follow to chat or nil.
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---@field slow_mode number? Time in seconds you need to wait before sending messages or nil.
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-- End src/providers/twitch/TwitchChannel.hpp
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@@ -115,24 +115,26 @@ public:
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*/
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bool emoteOnly = false;
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/**
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* @lua@field follower_only number? Time in minutes you need to follow to chat or nil.
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*/
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/**
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* @brief Number of minutes required for users to be followed before typing in chat
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*
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* Special cases:
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* -1 = follower mode off
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* 0 = follower mode on, no time requirement
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*
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* @lua@field follower_only number? Time in minutes you need to follow to chat or nil.
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**/
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*/
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int followerOnly = -1;
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/**
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* @lua@field slow_mode number? Time in seconds you need to wait before sending messages or nil.
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*/
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/**
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* @brief Number of seconds required to wait before typing emotes
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*
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* 0 = slow mode off
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*
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* @lua@field slow_mode number? Time in seconds you need to wait before sending messages or nil.
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**/
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*/
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int slowMode = 0;
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};
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