562 lines
18 KiB
Lua
562 lines
18 KiB
Lua
---@meta _
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-- This file is automatically generated from src/controllers/plugins/LuaAPI.hpp by the scripts/make_luals_meta.py script
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-- This file is intended to be used with LuaLS (https://luals.github.io/).
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-- Add the folder this file is in to "Lua.workspace.library".
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c2 = {}
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---@enum c2.LogLevel
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c2.LogLevel = {
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Debug = {}, ---@type c2.LogLevel.Debug
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Info = {}, ---@type c2.LogLevel.Info
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Warning = {}, ---@type c2.LogLevel.Warning
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Critical = {}, ---@type c2.LogLevel.Critical
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}
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-- Begin src/controllers/plugins/api/EventType.hpp
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---@enum c2.EventType
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c2.EventType = {
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CompletionRequested = {}, ---@type c2.EventType.CompletionRequested
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}
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-- End src/controllers/plugins/api/EventType.hpp
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---@class CommandContext
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---@field words string[] The words typed when executing the command. For example `/foo bar baz` will result in `{"/foo", "bar", "baz"}`.
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---@field channel c2.Channel The channel the command was executed in.
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---@class CompletionList
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---@field values string[] The completions
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---@field hide_others boolean Whether other completions from Chatterino should be hidden/ignored.
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---@class CompletionEvent
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---@field query string The word being completed
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---@field full_text_content string Content of the text input
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---@field cursor_position integer Position of the cursor in the text input in unicode codepoints (not bytes)
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---@field is_first_word boolean True if this is the first word in the input
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-- Begin src/common/Channel.hpp
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---@enum c2.ChannelType
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c2.ChannelType = {
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None = {}, ---@type c2.ChannelType.None
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Direct = {}, ---@type c2.ChannelType.Direct
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Twitch = {}, ---@type c2.ChannelType.Twitch
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TwitchWhispers = {}, ---@type c2.ChannelType.TwitchWhispers
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TwitchWatching = {}, ---@type c2.ChannelType.TwitchWatching
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TwitchMentions = {}, ---@type c2.ChannelType.TwitchMentions
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TwitchLive = {}, ---@type c2.ChannelType.TwitchLive
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TwitchAutomod = {}, ---@type c2.ChannelType.TwitchAutomod
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TwitchEnd = {}, ---@type c2.ChannelType.TwitchEnd
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Misc = {}, ---@type c2.ChannelType.Misc
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}
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-- End src/common/Channel.hpp
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-- Begin src/controllers/plugins/api/ChannelRef.hpp
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-- Begin src/providers/twitch/TwitchChannel.hpp
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---@class StreamStatus
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---@field live boolean
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---@field viewer_count number
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---@field title string Stream title or last stream title
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---@field game_name string
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---@field game_id string
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---@field uptime number Seconds since the stream started.
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---@class RoomModes
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---@field subscriber_only boolean
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---@field unique_chat boolean You might know this as r9kbeta or robot9000.
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---@field emotes_only boolean Whether or not text is allowed in messages. Note that "emotes" here only means Twitch emotes, not Unicode emoji, nor 3rd party text-based emotes
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---@field follower_only number? Time in minutes you need to follow to chat or nil.
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---@field slow_mode number? Time in seconds you need to wait before sending messages or nil.
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-- End src/providers/twitch/TwitchChannel.hpp
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---@class c2.Channel
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c2.Channel = {}
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--- Returns true if the channel this object points to is valid.
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--- If the object expired, returns false
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--- If given a non-Channel object, it errors.
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---
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---@return boolean success
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function c2.Channel:is_valid() end
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--- Gets the channel's name. This is the lowercase login name.
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---
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---@return string name
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function c2.Channel:get_name() end
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--- Gets the channel's type
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---
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---@return c2.ChannelType
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function c2.Channel:get_type() end
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--- Get the channel owner's display name. This may contain non-lowercase ascii characters.
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---
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---@return string name
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function c2.Channel:get_display_name() end
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--- Sends a message to the target channel.
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--- Note that this does not execute client-commands.
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---
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---@param message string
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---@param execute_commands? boolean Should commands be run on the text?
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function c2.Channel:send_message(message, execute_commands) end
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--- Adds a system message client-side
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---
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---@param message string
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function c2.Channel:add_system_message(message) end
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--- Adds a message client-side
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---
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---@param message c2.Message
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---@param context? c2.MessageContext The context of the message being added
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---@param override_flags? c2.MessageFlag|nil Flags to override the message's flags (some splits might filter for this)
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function c2.Channel:add_message(message, context, override_flags) end
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--- Returns true for twitch channels.
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--- Compares the channel Type. Note that enum values aren't guaranteed, just
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--- that they are equal to the exposed enum.
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---
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---@return boolean
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function c2.Channel:is_twitch_channel() end
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--- Returns a copy of the channel mode settings (subscriber only, r9k etc.)
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---
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---@return RoomModes
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function c2.Channel:get_room_modes() end
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--- Returns a copy of the stream status.
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---
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---@return StreamStatus
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function c2.Channel:get_stream_status() end
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--- Returns the Twitch user ID of the owner of the channel.
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---
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---@return string
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function c2.Channel:get_twitch_id() end
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--- Returns true if the channel is a Twitch channel and the user owns it
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---
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---@return boolean
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function c2.Channel:is_broadcaster() end
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--- Returns true if the channel is a Twitch channel and the user is a moderator in the channel
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--- Returns false for broadcaster.
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---
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---@return boolean
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function c2.Channel:is_mod() end
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--- Returns true if the channel is a Twitch channel and the user is a VIP in the channel
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--- Returns false for broadcaster.
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---
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---@return boolean
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function c2.Channel:is_vip() end
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---@return string
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function c2.Channel:__tostring() end
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--- Finds a channel by name.
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--- Misc channels are marked as Twitch:
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--- - /whispers
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--- - /mentions
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--- - /watching
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--- - /live
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--- - /automod
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---
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---@param name string Which channel are you looking for?
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---@return c2.Channel?
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function c2.Channel.by_name(name) end
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--- Finds a channel by the Twitch user ID of its owner.
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---
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---@param id string ID of the owner of the channel.
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---@return c2.Channel?
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function c2.Channel.by_twitch_id(id) end
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-- End src/controllers/plugins/api/ChannelRef.hpp
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-- Begin src/controllers/plugins/api/HTTPResponse.hpp
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---@class c2.HTTPResponse
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c2.HTTPResponse = {}
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--- Returns the data. This is not guaranteed to be encoded using any
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--- particular encoding scheme. It's just the bytes the server returned.
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---
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---@return string
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---@nodiscard
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function c2.HTTPResponse:data() end
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--- Returns the status code.
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---
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---@return number|nil
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---@nodiscard
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function c2.HTTPResponse:status() end
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--- A somewhat human readable description of an error if such happened
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---
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---@return string
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---@nodiscard
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function c2.HTTPResponse:error() end
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---@return string
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---@nodiscard
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function c2.HTTPResponse:__tostring() end
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-- End src/controllers/plugins/api/HTTPResponse.hpp
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-- Begin src/controllers/plugins/api/HTTPRequest.hpp
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---@alias c2.HTTPCallback fun(result: c2.HTTPResponse): nil
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---@class c2.HTTPRequest
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c2.HTTPRequest = {}
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--- Sets the success callback
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---
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---@param callback c2.HTTPCallback Function to call when the HTTP request succeeds
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function c2.HTTPRequest:on_success(callback) end
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--- Sets the failure callback
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---
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---@param callback c2.HTTPCallback Function to call when the HTTP request fails or returns a non-ok status
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function c2.HTTPRequest:on_error(callback) end
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--- Sets the finally callback
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---
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---@param callback fun(): nil Function to call when the HTTP request finishes
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function c2.HTTPRequest:finally(callback) end
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--- Sets the timeout
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---
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---@param timeout integer How long in milliseconds until the times out
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function c2.HTTPRequest:set_timeout(timeout) end
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--- Sets the request payload
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---
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---@param data string
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function c2.HTTPRequest:set_payload(data) end
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--- Sets a header in the request
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---
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---@param name string
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---@param value string
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function c2.HTTPRequest:set_header(name, value) end
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--- Executes the HTTP request
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---
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function c2.HTTPRequest:execute() end
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---@return string
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function c2.HTTPRequest:__tostring() end
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--- Creates a new HTTPRequest
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---
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---@param method c2.HTTPMethod Method to use
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---@param url string Where to send the request to
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---@return c2.HTTPRequest
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function c2.HTTPRequest.create(method, url) end
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-- End src/controllers/plugins/api/HTTPRequest.hpp
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-- Begin src/controllers/plugins/api/Message.hpp
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---A chat message
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---@class c2.Message
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c2.Message = {}
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---A table to initialize a new message
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---@class MessageInit
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---@field flags? c2.MessageFlag Message flags (see `c2.MessageFlags`)
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---@field id? string The (ideally unique) message ID
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---@field parse_time? number Time the message was parsed (in milliseconds since epoch)
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---@field search_text? string Text to that is compared when searching for messages
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---@field message_text? string The message text (used for filters for example)
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---@field login_name? string The login name of the sender
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---@field display_name? string The display name of the sender
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---@field localized_name? string The localized name of the sender (this is used for CJK names, otherwise it's empty)
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---@field user_id? string The ID of the user who sent the message
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---@field channel_name? string The name of the channel this message appeared in
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---@field username_color? string The color of the username
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---@field server_received_time? number The time the server received the message (in milliseconds since epoch)
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---@field highlight_color? string|nil The color of the highlight (if any)
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---@field elements? MessageElementInit[] The elements of the message
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---A base table to initialize a new message element
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---@class MessageElementInitBase
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---@field tooltip? string Tooltip text
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---@field trailing_space? boolean Whether to add a trailing space after the element (default: true)
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---@field link? c2.Link An action when clicking on this element. Mention and Link elements don't support this. They manage the link themselves.
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---@alias MessageColor "text"|"link"|"system"|string A color for a text element - "text", "link", and "system" are special values that take the current theme into account
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---A table to initialize a new message text element
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---@class TextElementInit : MessageElementInitBase
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---@field type "text" The type of the element
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---@field text string The text of this element
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---@field flags? c2.MessageElementFlag Message element flags (see `c2.MessageElementFlags`)
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---@field color? MessageColor The color of the text
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---@field style? c2.FontStyle The font style of the text
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---A table to initialize a new message single-line text element
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---@class SingleLineTextElementInit : MessageElementInitBase
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---@field type "single-line-text" The type of the element
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---@field text string The text of this element
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---@field flags? c2.MessageElementFlag Message element flags (see `c2.MessageElementFlags`)
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---@field color? MessageColor The color of the text
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---@field style? c2.FontStyle The font style of the text
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---A table to initialize a new mention element
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---@class MentionElementInit : MessageElementInitBase
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---@field type "mention" The type of the element
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---@field display_name string The display name of the mentioned user
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---@field login_name string The login name of the mentioned user
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---@field fallback_color MessageColor The color of the element in case the "Colorize @usernames" is disabled
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---@field user_color MessageColor The color of the element in case the "Colorize @usernames" is enabled
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---A table to initialize a new timestamp element
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---@class TimestampElementInit : MessageElementInitBase
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---@field type "timestamp" The type of the element
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---@field time number? The time of the timestamp (in milliseconds since epoch). If not provided, the current time is used.
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---A table to initialize a new Twitch moderation element (all the custom moderation buttons)
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---@class TwitchModerationElementInit : MessageElementInitBase
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---@field type "twitch-moderation" The type of the element
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---A table to initialize a new linebreak element
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---@class LinebreakElementInit : MessageElementInitBase
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---@field type "linebreak" The type of the element
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---@field flags? c2.MessageElementFlag Message element flags (see `c2.MessageElementFlags`)
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---A table to initialize a new reply curve element
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---@class ReplyCurveElementInit : MessageElementInitBase
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---@field type "reply-curve" The type of the element
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---@alias MessageElementInit TextElementInit|SingleLineTextElementInit|MentionElementInit|TimestampElementInit|TwitchModerationElementInit|LinebreakElementInit|ReplyCurveElementInit
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--- Creates a new message
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---
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---@param init MessageInit The message initialization table
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---@return c2.Message msg The new message
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function c2.Message.new(init) end
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---@alias c2.Link { type: c2.LinkType, value: string } A link on a message element.
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---@enum c2.LinkType
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c2.LinkType = {
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Url = {}, ---@type c2.LinkType.Url
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UserInfo = {}, ---@type c2.LinkType.UserInfo
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UserAction = {}, ---@type c2.LinkType.UserAction
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JumpToChannel = {}, ---@type c2.LinkType.JumpToChannel
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CopyToClipboard = {}, ---@type c2.LinkType.CopyToClipboard
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JumpToMessage = {}, ---@type c2.LinkType.JumpToMessage
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InsertText = {}, ---@type c2.LinkType.InsertText
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}
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-- Begin src/singletons/Fonts.hpp
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---@enum c2.FontStyle
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c2.FontStyle = {
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Tiny = {}, ---@type c2.FontStyle.Tiny
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ChatSmall = {}, ---@type c2.FontStyle.ChatSmall
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ChatMediumSmall = {}, ---@type c2.FontStyle.ChatMediumSmall
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ChatMedium = {}, ---@type c2.FontStyle.ChatMedium
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ChatMediumBold = {}, ---@type c2.FontStyle.ChatMediumBold
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ChatMediumItalic = {}, ---@type c2.FontStyle.ChatMediumItalic
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ChatLarge = {}, ---@type c2.FontStyle.ChatLarge
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ChatVeryLarge = {}, ---@type c2.FontStyle.ChatVeryLarge
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TimestampMedium = {}, ---@type c2.FontStyle.TimestampMedium
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UiMedium = {}, ---@type c2.FontStyle.UiMedium
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UiMediumBold = {}, ---@type c2.FontStyle.UiMediumBold
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UiTabs = {}, ---@type c2.FontStyle.UiTabs
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EndType = {}, ---@type c2.FontStyle.EndType
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ChatStart = {}, ---@type c2.FontStyle.ChatStart
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ChatEnd = {}, ---@type c2.FontStyle.ChatEnd
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}
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-- End src/singletons/Fonts.hpp
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-- Begin src/messages/MessageElement.hpp
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---@enum c2.MessageElementFlag
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c2.MessageElementFlag = {
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None = 0,
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Misc = 0,
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Text = 0,
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Username = 0,
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Timestamp = 0,
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EmoteImage = 0,
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EmoteText = 0,
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Emote = 0,
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ChannelPointReward = 0,
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ChannelPointRewardImage = 0,
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BitsStatic = 0,
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BitsAnimated = 0,
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BadgeSharedChannel = 0,
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BadgeGlobalAuthority = 0,
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BadgePredictions = 0,
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BadgeChannelAuthority = 0,
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BadgeSubscription = 0,
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BadgeVanity = 0,
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BadgeChatterino = 0,
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BadgeSevenTV = 0,
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BadgeFfz = 0,
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Badges = 0,
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ChannelName = 0,
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BitsAmount = 0,
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ModeratorTools = 0,
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EmojiImage = 0,
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EmojiText = 0,
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EmojiAll = 0,
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AlwaysShow = 0,
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Collapsed = 0,
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Mention = 0,
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LowercaseLinks = 0,
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RepliedMessage = 0,
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ReplyButton = 0,
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Default = 0,
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}
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-- End src/messages/MessageElement.hpp
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-- Begin src/messages/MessageFlag.hpp
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---@enum c2.MessageFlag
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c2.MessageFlag = {
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None = 0,
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System = 0,
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Timeout = 0,
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Highlighted = 0,
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DoNotTriggerNotification = 0,
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Centered = 0,
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Disabled = 0,
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DisableCompactEmotes = 0,
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Collapsed = 0,
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ConnectedMessage = 0,
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DisconnectedMessage = 0,
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Untimeout = 0,
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PubSub = 0,
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Subscription = 0,
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DoNotLog = 0,
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AutoMod = 0,
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RecentMessage = 0,
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Whisper = 0,
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HighlightedWhisper = 0,
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Debug = 0,
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Similar = 0,
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RedeemedHighlight = 0,
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RedeemedChannelPointReward = 0,
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ShowInMentions = 0,
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FirstMessage = 0,
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ReplyMessage = 0,
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ElevatedMessage = 0,
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SubscribedThread = 0,
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CheerMessage = 0,
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LiveUpdatesAdd = 0,
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LiveUpdatesRemove = 0,
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LiveUpdatesUpdate = 0,
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AutoModOffendingMessageHeader = 0,
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AutoModOffendingMessage = 0,
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LowTrustUsers = 0,
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RestrictedMessage = 0,
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MonitoredMessage = 0,
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Action = 0,
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SharedMessage = 0,
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AutoModBlockedTerm = 0,
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ClearChat = 0,
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EventSub = 0,
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ModerationAction = 0,
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InvalidReplyTarget = 0,
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}
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-- End src/messages/MessageFlag.hpp
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-- Begin src/common/enums/MessageContext.hpp
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---@enum c2.MessageContext
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c2.MessageContext = {
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Original = {}, ---@type c2.MessageContext.Original
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Repost = {}, ---@type c2.MessageContext.Repost
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}
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-- End src/common/enums/MessageContext.hpp
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-- End src/controllers/plugins/api/Message.hpp
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-- Begin src/controllers/plugins/api/WebSocket.hpp
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---@class c2.WebSocket
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---@field on_close fun()|nil Handler called when the socket is closed.
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---@field on_text fun(data: string)|nil Handler called when the socket receives a text message.
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---@field on_binary fun(data: string)|nil Handler called when the socket receives a binary message.
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---@field on_open fun()|nil Handler called when the websocket handshake has been completed successfully.
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c2.WebSocket = {}
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--- Creates and connects to a WebSocket server. Upon calling this, a
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--- connection is made immediately.
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|
---
|
|
---@param url string The URL to connect to. Must start with `wss://` or `ws://`.
|
|
---@param options? { headers?: table<string, string>, on_close?: fun(), on_text?: fun(data: string), on_binary?: fun(data: string), on_open?: fun() } Additional options for the connection.
|
|
---@return c2.WebSocket
|
|
---@nodiscard
|
|
function c2.WebSocket.new(url, options) end
|
|
|
|
--- Closes the socket.
|
|
---
|
|
function c2.WebSocket:close() end
|
|
|
|
--- Sends a text message on the socket.
|
|
---
|
|
---@param data string The text to send.
|
|
function c2.WebSocket:send_text(data) end
|
|
|
|
--- Sends a binary message on the socket.
|
|
---
|
|
---@param data string The binary data to send.
|
|
function c2.WebSocket:send_binary(data) end
|
|
|
|
-- End src/controllers/plugins/api/WebSocket.hpp
|
|
|
|
-- Begin src/common/network/NetworkCommon.hpp
|
|
|
|
---@enum c2.HTTPMethod
|
|
c2.HTTPMethod = {
|
|
Get = {}, ---@type c2.HTTPMethod.Get
|
|
Post = {}, ---@type c2.HTTPMethod.Post
|
|
Put = {}, ---@type c2.HTTPMethod.Put
|
|
Delete = {}, ---@type c2.HTTPMethod.Delete
|
|
Patch = {}, ---@type c2.HTTPMethod.Patch
|
|
}
|
|
|
|
-- End src/common/network/NetworkCommon.hpp
|
|
|
|
--- Registers a new command called `name` which when executed will call `handler`.
|
|
---
|
|
---@param name string The name of the command.
|
|
---@param handler fun(ctx: CommandContext) The handler to be invoked when the command gets executed.
|
|
---@return boolean ok Returns `true` if everything went ok, `false` if a command with this name exists.
|
|
function c2.register_command(name, handler) end
|
|
|
|
--- Registers a callback to be invoked when completions for a term are requested.
|
|
---
|
|
---@param type c2.EventType.CompletionRequested
|
|
---@param func fun(event: CompletionEvent): CompletionList The callback to be invoked.
|
|
function c2.register_callback(type, func) end
|
|
|
|
--- Writes a message to the Chatterino log.
|
|
---
|
|
---@param level c2.LogLevel The desired level.
|
|
---@param ... any Values to log. Should be convertible to a string with `tostring()`.
|
|
function c2.log(level, ...) end
|
|
|
|
--- Calls callback around msec milliseconds later. Does not freeze Chatterino.
|
|
---
|
|
---@param callback fun() The callback that will be called.
|
|
---@param msec number How long to wait.
|
|
function c2.later(callback, msec) end
|
|
|