fix setting of build cache extent when not init
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@@ -115,7 +115,9 @@ class LazyCanvasController with ChangeNotifier {
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/// Applied on the next build
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void setBuildCacheExtent(Offset extent) {
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_buildCacheExtent = extent + _kBuildCacheBuffer;
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_buildExtent = Offset(_canvasSize.width, _canvasSize.height) + _buildCacheExtent!;
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if (_init) {
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_buildExtent = Offset(_canvasSize.width, _canvasSize.height) + _buildCacheExtent!;
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}
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}
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// ==================== Utils ====================
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