simplify moving by flattening tree + add click to load file

This commit is contained in:
2026-01-01 02:25:35 +00:00
parent ee40c47864
commit 30b801a385
5 changed files with 91 additions and 103 deletions
+2 -1
View File
@@ -1,2 +1,3 @@
.gemini
prompts
prompts
mend
+29 -30
View File
@@ -12,10 +12,9 @@ import (
"errors"
"os"
"path/filepath"
"sort"
)
func walkFileSystemAndBuildTree(rootPath string, node *FsNode) error {
func walkFileSystemAndBuildTree(rootPath string, node *FsNode, flatTree *[]*FsNode) error {
if node == nil {
return errors.New("node cannot be nil")
}
@@ -28,46 +27,46 @@ func walkFileSystemAndBuildTree(rootPath string, node *FsNode) error {
return err
}
files := make([]os.DirEntry, 0)
folders := make([]os.DirEntry, 0)
for _, entry := range entries {
// dot folders and files skipped
if len(entry.Name()) > 0 && entry.Name()[0] == '.' {
continue
}
childPath := filepath.Join(rootPath, entry.Name())
var nodeType FsNodeType
if entry.IsDir() {
nodeType = FolderNode
folders = append(folders, entry)
} else {
nodeType = FileNode
}
childNode := &FsNode{
nodeType: nodeType,
path: childPath,
children: make([]*FsNode, 0),
parent: node,
expanded: true,
}
node.children = append(node.children, childNode)
// Recursively walk subdirectories
if entry.IsDir() {
if err := walkFileSystemAndBuildTree(childPath, childNode); err != nil {
return err
}
files = append(files, entry)
}
}
// Sort children: files first, then folders
sort.Slice(node.children, func(i, j int) bool {
if node.children[i].nodeType == node.children[j].nodeType {
return node.children[i].FileName() < node.children[j].FileName()
*flatTree = append(*flatTree, node) // add self
for _, file := range files {
newNode := &FsNode{
nodeType: FileNode,
path: filepath.Join(rootPath, file.Name()),
children: make([]*FsNode, 0),
parent: node,
expanded: false,
}
return node.children[i].nodeType == FileNode
})
node.children = append(node.children, newNode)
*flatTree = append(*flatTree, newNode)
}
for _, folder := range folders {
newNode := &FsNode{
nodeType: FolderNode,
path: filepath.Join(rootPath, folder.Name()),
children: make([]*FsNode, 0),
parent: node,
expanded: true, // all expanded by default
}
node.children = append(node.children, newNode)
walkFileSystemAndBuildTree(newNode.path, newNode, flatTree)
}
return nil
}
+11 -6
View File
@@ -37,7 +37,8 @@ func TestWalkFileSystemAndBuildTree(t *testing.T) {
expanded: true,
}
err := walkFileSystemAndBuildTree(tmpDir, root)
flatTree := make([]*FsNode, 0)
err := walkFileSystemAndBuildTree(tmpDir, root, &flatTree)
if err != nil {
t.Fatalf("walkFileSystemAndBuildTree() error = %v", err)
}
@@ -73,7 +74,7 @@ func TestWalkFileSystemAndBuildTree(t *testing.T) {
}
if folderCount != 2 {
t.Errorf("folder count = %d, want 2", folderCount)
}
} // Update viewport with selected file content
// Verify nested structure
if folder1 == nil {
@@ -92,7 +93,8 @@ func TestWalkFileSystemAndBuildTree(t *testing.T) {
t.Run("error when node is nil", func(t *testing.T) {
tmpDir := t.TempDir()
err := walkFileSystemAndBuildTree(tmpDir, nil)
flatTree := make([]*FsNode, 0)
err := walkFileSystemAndBuildTree(tmpDir, nil, &flatTree)
if err == nil {
t.Fatal("walkFileSystemAndBuildTree() with nil node should return error")
}
@@ -110,7 +112,8 @@ func TestWalkFileSystemAndBuildTree(t *testing.T) {
expanded: true,
}
err := walkFileSystemAndBuildTree(tmpDir, root)
flatTree := make([]*FsNode, 0)
err := walkFileSystemAndBuildTree(tmpDir, root, &flatTree)
if err == nil {
t.Fatal("walkFileSystemAndBuildTree() with existing children should return error")
}
@@ -127,7 +130,8 @@ func TestWalkFileSystemAndBuildTree(t *testing.T) {
expanded: true,
}
err := walkFileSystemAndBuildTree("/nonexistent/path", root)
flatTree := make([]*FsNode, 0)
err := walkFileSystemAndBuildTree("/nonexistent/path", root, &flatTree)
if err == nil {
t.Fatal("walkFileSystemAndBuildTree() with nonexistent path should return error")
}
@@ -142,7 +146,8 @@ func TestWalkFileSystemAndBuildTree(t *testing.T) {
expanded: true,
}
err := walkFileSystemAndBuildTree(tmpDir, root)
flatTree := make([]*FsNode, 0)
err := walkFileSystemAndBuildTree(tmpDir, root, &flatTree)
if err != nil {
t.Fatalf("walkFileSystemAndBuildTree() error = %v", err)
}
+36 -66
View File
@@ -45,7 +45,15 @@ func (n *FsNode) FileName() string {
// ==================== FsNode definition ====================
type FsTree struct {
root *FsNode
selected *FsNode // currently selected node
selected int
lines []*FsNode // flattened view of nodes
}
func (t *FsTree) selectedNode() *FsNode {
if t.selected <= 0 || t.selected >= len(t.lines) {
return nil
}
return t.lines[t.selected]
}
func NewFsTree(rootPath string) *FsTree {
@@ -55,16 +63,19 @@ func NewFsTree(rootPath string) *FsTree {
children: make([]*FsNode, 0),
expanded: true,
}
walkFileSystemAndBuildTree(rootPath, root)
flatTree := make([]*FsNode, 0)
walkFileSystemAndBuildTree(rootPath, root, &flatTree)
if len(root.children) > 0 {
return &FsTree{
root: root,
selected: root.children[0],
selected: 1, // first child
lines: flatTree,
}
}
return &FsTree{
root: root,
root: root,
lines: flatTree,
}
}
@@ -116,96 +127,55 @@ func (t *FsTree) ToggleExpand(node *FsNode) error {
return nil
}
// At this point I think there HAS to be a simpler way to do this
// but since I'm going to refactor it some day let's leave this
// as it is
func (t *FsTree) move(delta int) error {
if t.selected == nil {
if t.selectedNode() == nil {
return errors.New("no node is currently selected")
}
if delta != -1 && delta != 1 {
return errors.New("delta must be either -1 (up) or 1 (down)")
}
// base case: if it's a folder and expanded and going down
if delta == 1 && t.selected.nodeType == FolderNode && t.selected.expanded && len(t.selected.children) > 0 {
t.selected = t.selected.children[0]
return nil
}
// base case: if it's the first element of a folder and going up
if delta == -1 && t.selected.parent != t.root {
parent := t.selected.parent
if len(parent.children) > 0 && parent.children[0] == t.selected {
t.selected = parent
return nil
}
}
// same level sibling move
// the idea is really simple for now:
// - go up the parent and find the sibling in the direction
// - if no sibling go up again
// - if no parent stop
siblingFor := t.selected
for siblingFor.parent != nil {
parent := siblingFor.parent
// O(n) for now, though easy to obtimize with index tracking
nextIdx := -1
for idx, child := range parent.children {
if child == siblingFor {
nextIdx = idx + delta
break
}
}
if nextIdx >= 0 && nextIdx < len(parent.children) {
// found case
t.selected = parent.children[nextIdx]
break
}
// not found case, go up again
siblingFor = parent
}
// case: folder and I'm going up, I want to go as deep and last
if delta == -1 && t.selected.nodeType == FolderNode {
current := t.selected
for {
if len(current.children) == 0 || !current.expanded {
break
}
current = current.children[len(current.children)-1]
}
t.selected = current
newIndex := t.selected + delta
if newIndex < 1 || newIndex >= len(t.lines) {
return nil // noop
}
t.selected = newIndex
return nil
}
func (t *FsTree) MoveUp() error { return t.move(-1) }
func (t *FsTree) MoveDown() error { return t.move(1) }
func (t *FsTree) SelectNodeAtLine(line int) error {
if line < 0 || line >= len(t.lines) {
return errors.New("line number out of bounds")
}
t.selected = line
return nil
}
func (t *FsTree) ToggleSelectedExpand() error {
if t.selected == nil {
if t.selectedNode() == nil {
return errors.New("no node is currently selected")
}
if t.selected.nodeType != FolderNode {
if t.selectedNode().nodeType != FolderNode {
return errors.New("only folder nodes can be expanded or collapsed")
}
t.ToggleExpand(t.selected)
t.ToggleExpand(t.selectedNode())
return nil
}
func (t *FsTree) GetSelectedContent() (string, error) {
if t.selected == nil {
if t.selectedNode() == nil {
return "", errors.New("no node is currently selected")
}
if t.selected.nodeType != FileNode {
if t.selectedNode().nodeType != FileNode {
return "", nil
}
contentBytes, err := os.ReadFile(t.selected.path)
contentBytes, err := os.ReadFile(t.selectedNode().path)
if err != nil {
return "", err
}
@@ -239,9 +209,9 @@ func (t *FsTree) renderNode(node *FsNode, depth int, builder *strings.Builder) {
icon = lipgloss.NewStyle().Faint(true).Render(prevIndent + icon + indent)
}
// Apply highlight if selected
// highlight if selected
fileName := node.FileName()
if node == t.selected {
if node == t.selectedNode() {
fileName = lipgloss.NewStyle().Foreground(styles.Highlight).Bold(true).Render(fileName)
}
+13
View File
@@ -104,6 +104,18 @@ func (m model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
var cmd tea.Cmd
m.spinner, cmd = m.spinner.Update(msg)
return m, cmd
case tea.MouseMsg:
if msg.Type == tea.MouseLeft {
// within file tree
if msg.X < m.width {
if err := m.tree.SelectNodeAtLine(msg.Y); err == nil {
content, err := m.tree.GetSelectedContent()
if err == nil {
m.viewport.SetContent(content)
}
}
}
}
case tea.KeyMsg:
switch msg.String() {
case "q", "ctrl+c":
@@ -161,6 +173,7 @@ func main() {
p := tea.NewProgram(
createModel(),
tea.WithAltScreen(), // full screen tui
tea.WithMouseCellMotion(),
)
if _, err := p.Run(); err != nil {
fmt.Printf("Error: %v", err)