Files
mend/fstree/fstree.go

290 lines
6.5 KiB
Go

/*
This file contains the implementation of an in-memory tree of files and folders that the app used.
It is initialised at startup and used for state changes in UI and later persisted to disk.
- ruinivist, 30Dec25
*/
package fstree
import (
"errors"
"mend/styles"
"mend/utils"
"os"
"path/filepath"
"strings"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
)
// enums for node types
type FsNodeType int
const (
FileNode FsNodeType = iota
FolderNode
)
// ==================== Message types ====================
type Msg interface{}
type MsgMoveUp struct{}
type MsgMoveDown struct{}
type MsgToggleExpand struct{}
type MsgSelectAtLine struct {
Line int
}
type MsgCreateNode struct {
Parent *FsNode
Name string
NodeType FsNodeType
}
type MsgDeleteNode struct {
Node *FsNode
}
type MsgHover struct {
Line int
}
// ==================== FsNode definition ====================
// a single node, Fs => deals with file system related info mostly
// a name for example can be content derived as well
type FsNode struct {
nodeType FsNodeType
path string
children []*FsNode
parent *FsNode // for fast traversal up the tree
// for view layer
expanded bool // makes sense only for folder nodes
}
func (n *FsNode) FileName() string {
return filepath.Base(n.path)
}
// ==================== FsNode definition ====================
type FsTree struct {
root *FsNode
selected int
lines []*FsNode // flattened view of nodes
hoverLine int // for mouse hover highlighting
}
// ==================== Bubble Tea Interface Implementation ====================
func (t *FsTree) Init() tea.Cmd {
return nil
}
func (t *FsTree) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
switch m := msg.(type) {
case MsgMoveUp:
_ = t.MoveUp()
case MsgMoveDown:
_ = t.MoveDown()
case MsgToggleExpand:
_ = t.ToggleSelectedExpand()
case MsgSelectAtLine:
_ = t.SelectNodeAtLine(m.Line)
case MsgCreateNode:
_ = t.CreateNode(m.Parent, m.Name, m.NodeType)
case MsgDeleteNode:
_ = t.DeleteNode(m.Node)
case MsgHover:
t.hoverLine = m.Line
}
return t, nil
}
func (t *FsTree) View() string {
builder := &strings.Builder{}
lineCounter := 0
t.renderNode(t.root, 0, builder, t.hoverLine, &lineCounter)
return builder.String()
}
// ==================== FsTree helper methods ====================
func (t *FsTree) selectedNode() *FsNode {
if t.selected <= 0 || t.selected >= len(t.lines) {
return nil
}
return t.lines[t.selected]
}
func NewFsTree(rootPath string) *FsTree {
root := &FsNode{
nodeType: FolderNode,
path: rootPath,
children: make([]*FsNode, 0),
expanded: true,
}
flatTree := make([]*FsNode, 0)
walkFileSystemAndBuildTree(rootPath, root, &flatTree)
if len(root.children) > 0 {
return &FsTree{
root: root,
selected: 1, // first child
lines: flatTree,
}
}
return &FsTree{
root: root,
lines: flatTree,
}
}
func (t *FsTree) CreateNode(parent *FsNode, name string, nodeType FsNodeType) error {
if parent == nil {
return errors.New("parent node cannot be nil")
}
if parent.nodeType != FolderNode {
return errors.New("can only add nodes to folder nodes")
}
if name == "" {
return errors.New("node name cannot be empty")
}
newNode := &FsNode{
nodeType: nodeType,
path: filepath.Join(parent.path, name),
children: make([]*FsNode, 0),
parent: parent,
expanded: true,
}
parent.children = append(parent.children, newNode)
return nil
}
func (t *FsTree) DeleteNode(node *FsNode) error {
if node == nil {
return errors.New("node to delete cannot be nil")
}
parent := node.parent
if parent == nil {
return errors.New("node to delete must have a parent")
}
parent.children = utils.RemoveFromSlice(parent.children, node)
return nil
}
func (t *FsTree) ToggleExpand(node *FsNode) error {
if node == nil {
return errors.New("node cannot be nil")
}
if node.nodeType != FolderNode {
return errors.New("only folder nodes can be expanded or collapsed")
}
node.expanded = !node.expanded
return nil
}
func (t *FsTree) move(delta int) error {
if t.selectedNode() == nil {
return errors.New("no node is currently selected")
}
if delta != -1 && delta != 1 {
return errors.New("delta must be either -1 (up) or 1 (down)")
}
newIndex := t.selected + delta
if newIndex < 1 || newIndex >= len(t.lines) {
return nil // noop
}
t.selected = newIndex
return nil
}
func (t *FsTree) MoveUp() error { return t.move(-1) }
func (t *FsTree) MoveDown() error { return t.move(1) }
func (t *FsTree) SelectNodeAtLine(line int) error {
if line < 0 || line >= len(t.lines) {
return errors.New("line number out of bounds")
}
t.selected = line
return nil
}
func (t *FsTree) ToggleSelectedExpand() error {
if t.selectedNode() == nil {
return errors.New("no node is currently selected")
}
if t.selectedNode().nodeType != FolderNode {
return errors.New("only folder nodes can be expanded or collapsed")
}
t.ToggleExpand(t.selectedNode())
return nil
}
func (t *FsTree) GetSelectedContent() (string, error) {
if t.selectedNode() == nil {
return "", errors.New("no node is currently selected")
}
if t.selectedNode().nodeType != FileNode {
return "", nil
}
contentBytes, err := os.ReadFile(t.selectedNode().path)
if err != nil {
return "", err
}
return string(contentBytes), nil
}
// Deprecated: Use View() instead as part of Bubble Tea model
func (t *FsTree) Render(hoverLine int) string {
t.hoverLine = hoverLine
return t.View()
}
func (t *FsTree) renderNode(node *FsNode, depth int, builder *strings.Builder, hoverLine int, currentLine *int) {
if node == nil {
return
}
indent := strings.Repeat(" ", depth)
prevIndent := strings.Repeat(" ", max(depth-1, 0))
var icon string
switch node.nodeType {
case FolderNode:
if node.expanded {
icon = indent + styles.ArrowDownIcon
} else {
icon = indent + styles.ArrowRightIcon
}
case FileNode:
icon = styles.VerticalLine
icon = lipgloss.NewStyle().Faint(true).Render(prevIndent + icon + indent)
}
// highlight if selected or hovered
fileName := node.FileName()
isSelected := node == t.selectedNode()
isHovered := hoverLine >= 0 && *currentLine == hoverLine
if isSelected {
fileName = lipgloss.NewStyle().Foreground(styles.Highlight).Bold(true).Render(fileName)
} else if isHovered {
fileName = lipgloss.NewStyle().Foreground(styles.HoverHighlight).Render(fileName)
}
line := icon + " " + fileName + "\n"
builder.WriteString(line)
*currentLine++
if node.expanded {
for _, child := range node.children {
t.renderNode(child, depth+1, builder, hoverLine, currentLine)
}
}
}