399 lines
20 KiB
Markdown
399 lines
20 KiB
Markdown
# Playwright CDP Connection Flow
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This document describes exactly what CDP commands, responses, and events Playwright
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sends and expects when connecting to a browser via `connectOverCDP`. Understanding
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this flow is critical for implementing a CDP relay that works correctly with Playwright.
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## Connection Sequence Overview
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```
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┌─────────────────────────────────────────────────────────────────────────────┐
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│ 1. ENDPOINT RESOLUTION │
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├─────────────────────────────────────────────────────────────────────────────┤
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│ If HTTP URL → fetch /json/version/ to get webSocketDebuggerUrl │
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│ If WS URL → use directly │
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└─────────────────────────────────────────────────────────────────────────────┘
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↓
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┌─────────────────────────────────────────────────────────────────────────────┐
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│ 2. WEBSOCKET CONNECT │
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├─────────────────────────────────────────────────────────────────────────────┤
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│ Connect to ws://host:port/devtools/browser/<id> │
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│ Creates root CDP session with sessionId = '' (empty string) │
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└─────────────────────────────────────────────────────────────────────────────┘
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↓
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┌─────────────────────────────────────────────────────────────────────────────┐
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│ 3. BROWSER INITIALIZATION (root session) │
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├─────────────────────────────────────────────────────────────────────────────┤
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│ Command: Browser.getVersion │
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│ Response: { protocolVersion, product, userAgent, ... } │
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│ │
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│ Command: Target.setAutoAttach │
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│ params: { autoAttach: true, waitForDebuggerOnStart: true, flatten: true } │
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│ Response: {} │
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│ │
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│ (Chrome bug workaround) │
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│ Command: Target.getTargetInfo │
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│ Response: { targetInfo: { type: 'browser', ... } } │
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└─────────────────────────────────────────────────────────────────────────────┘
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↓
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┌─────────────────────────────────────────────────────────────────────────────┐
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│ 4. TARGET DISCOVERY (events from browser) │
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├─────────────────────────────────────────────────────────────────────────────┤
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│ For each existing page/target, Chrome sends: │
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│ │
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│ Event: Target.attachedToTarget │
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│ params: { │
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│ targetInfo: { │
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│ type: 'page' | 'service_worker' | 'browser' | 'other', │
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│ targetId: string, │
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│ browserContextId: string, │
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│ url: string, ← page URL is here │
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│ openerId?: string ← for popups │
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│ }, │
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│ sessionId: string, ← CDP session ID for this target │
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│ waitingForDebugger: boolean │
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│ } │
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└─────────────────────────────────────────────────────────────────────────────┘
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↓
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┌─────────────────────────────────────────────────────────────────────────────┐
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│ 5. PAGE INITIALIZATION (per-page session) │
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├─────────────────────────────────────────────────────────────────────────────┤
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│ For each page, Playwright sends these commands on the page's sessionId: │
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│ │
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│ Parallel batch 1: │
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│ - Page.enable │
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│ - Page.getFrameTree │
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│ - Network.enable │
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│ - Runtime.enable ← triggers executionContextCreated │
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│ - Page.setLifecycleEventsEnabled { enabled: true } │
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│ - Log.enable │
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│ - Page.addScriptToEvaluateOnNewDocument { ... } │
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│ - Target.setAutoAttach { autoAttach: true, ... } ← for iframes │
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│ │
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│ Then: │
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│ - Runtime.runIfWaitingForDebugger ← unpauses the page │
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└─────────────────────────────────────────────────────────────────────────────┘
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↓
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┌─────────────────────────────────────────────────────────────────────────────┐
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│ 6. EXECUTION CONTEXT CREATION (events from browser) │
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├─────────────────────────────────────────────────────────────────────────────┤
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│ After Runtime.enable, Chrome sends: │
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│ │
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│ Event: Runtime.executionContextCreated │
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│ params: { │
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│ context: { │
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│ id: number, ← contextId for Runtime.evaluate │
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│ auxData: { │
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│ frameId: string, │
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│ isDefault: boolean ← true = main world │
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│ }, │
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│ name: string ← matches utility world name if isolated │
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│ } │
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│ } │
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│ │
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│ Playwright creates a ManualPromise for each world ('main', 'utility'). │
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│ The promise resolves when executionContextCreated fires for that world. │
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└─────────────────────────────────────────────────────────────────────────────┘
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```
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## CDP Commands Sent by Playwright
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### On Browser Connection (root session, sessionId = '')
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| Order | Command | Parameters | Purpose |
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|-------|---------|------------|---------|
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| 1 | `Browser.getVersion` | none | Get browser version, user agent, detect headless |
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| 2 | `Target.setAutoAttach` | `autoAttach: true, waitForDebuggerOnStart: true, flatten: true` | Auto-attach to all targets |
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| 3 | `Target.getTargetInfo` | none | Chrome bug workaround - ensures targets attached |
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### On Page Attachment (page session)
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| Command | Purpose |
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|---------|---------|
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| `Page.enable` | Enable Page domain events |
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| `Page.getFrameTree` | Get frame hierarchy |
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| `Network.enable` | Enable network interception |
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| `Runtime.enable` | Enable JS execution contexts |
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| `Page.setLifecycleEventsEnabled` | Enable load/DOMContentLoaded events |
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| `Log.enable` | Enable console message capture |
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| `Page.addScriptToEvaluateOnNewDocument` | Inject Playwright's utility scripts |
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| `Target.setAutoAttach` | Auto-attach to iframes |
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| `Runtime.runIfWaitingForDebugger` | Unpause the page |
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## CDP Events Playwright Listens For
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### Browser-Level Events (root session)
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| Event | Handler | Purpose |
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|-------|---------|---------|
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| `Target.attachedToTarget` | `_onAttachedToTarget` | New page/target discovered |
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| `Target.detachedFromTarget` | `_onDetachedFromTarget` | Page/target closed |
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| `Browser.downloadWillBegin` | `_onDownloadWillBegin` | Download started |
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| `Browser.downloadProgress` | `_onDownloadProgress` | Download progress |
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### Page-Level Events (page session)
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| Event | Purpose |
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|-------|---------|
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| `Runtime.executionContextCreated` | JavaScript context ready |
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| `Runtime.executionContextDestroyed` | Context destroyed (navigation) |
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| `Page.frameAttached` | New iframe |
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| `Page.frameDetached` | Iframe removed |
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| `Page.navigatedWithinDocument` | SPA navigation |
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| `Page.lifecycleEvent` | load, DOMContentLoaded, etc. |
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| `Page.frameStoppedLoading` | Frame finished loading |
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| `Network.requestWillBeSent` | Request started |
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| `Network.responseReceived` | Response received |
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| `Log.entryAdded` | Console message |
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## The Context Promise Mechanism
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Playwright uses a `ManualPromise` pattern for execution contexts:
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```
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Frame created
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↓
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ManualPromise created for 'main' and 'utility' worlds
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↓
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Runtime.enable sent
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↓
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Chrome sends Runtime.executionContextCreated
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↓
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_contextCreated() resolves the ManualPromise
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↓
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page.evaluate() can now execute
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```
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### How User APIs Wait for Context
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Every DOM operation in Playwright awaits `_context()` before running:
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```typescript
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// frames.ts
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async evaluateExpression(expression, options, arg) {
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const context = await this._context(options.world ?? 'main'); // waits here
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return context.evaluateExpression(expression, options, arg);
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}
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_context(world: 'main' | 'utility'): Promise<FrameExecutionContext> {
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return this._contextData.get(world)!.contextPromise.then(...);
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}
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```
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### Context Lifecycle on Navigation
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```
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Navigation starts
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Runtime.executionContextDestroyed fires
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↓
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_setContext(world, null) → creates NEW ManualPromise
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↓
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Any evaluate() call now waits on new promise
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New page loads, Runtime.executionContextCreated fires
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↓
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_contextCreated() resolves the new promise
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↓
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Waiting evaluate() calls proceed
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```
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## World Types
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Playwright uses two JavaScript execution worlds:
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| World | Purpose | APIs That Use It |
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|-------|---------|------------------|
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| **main** | Page's own JS context. User's `evaluate()` runs here. | `evaluate()`, `evaluateHandle()`, `addScriptTag()`, `addStyleTag()` |
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| **utility** | Isolated world. Playwright's internal code runs here. | `$()`, `$$()`, `click()`, `fill()`, `type()`, `content()`, `waitForSelector()` |
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### Why Two Worlds?
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- **main**: User code needs access to page variables and functions
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- **utility**: Playwright's selectors/actions need isolation from page code that might override `document.querySelector`, etc.
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### Element Handle Adoption
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When `page.$()` or `waitForSelector()` returns an element:
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1. Query runs in **utility** world
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2. Result is adopted to **main** world
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3. User receives handle bound to main context
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## What Must Happen Before User Code Can Run
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For `page.evaluate()` or any DOM operation to work:
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1. **WebSocket connected** to CDP endpoint
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2. **Browser.getVersion** returned successfully
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3. **Target.setAutoAttach** sent and acknowledged
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4. **Target.attachedToTarget** received for the page
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5. **Runtime.enable** sent on page session
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6. **Runtime.executionContextCreated** received for the frame
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7. **ManualPromise resolved** for the appropriate world
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If any step is missing or delayed, `evaluate()` will hang waiting for the context promise.
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## Key Parameters Explained
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### Target.setAutoAttach Parameters
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| Parameter | Value | Purpose |
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|-----------|-------|---------|
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| `autoAttach` | `true` | Automatically attach to new targets |
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| `waitForDebuggerOnStart` | `true` | Pause new targets until `Runtime.runIfWaitingForDebugger` |
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| `flatten` | `true` | Use flat session IDs (not nested) |
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### Why waitForDebuggerOnStart?
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Without this, a page could start executing before Playwright injects its utility scripts. With it:
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1. Chrome pauses the page immediately after creation
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2. Playwright sends initialization commands
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3. Playwright sends `Runtime.runIfWaitingForDebugger`
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4. Page starts executing with Playwright ready
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## Implications for CDP Relay Implementation
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A CDP relay (like playwriter) must:
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1. **Forward Target.setAutoAttach** and return response before any targets attach
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2. **Send Target.attachedToTarget** with correct `targetInfo` including `url`
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3. **Forward Runtime.enable** and ensure `Runtime.executionContextCreated` follows
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4. **Use correct sessionId** for page-specific commands/events
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5. **Handle session lifecycle** - detach events when tabs close
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### Critical Timing
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The relay should ensure:
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- `Target.attachedToTarget` is sent before any page commands
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- `Runtime.executionContextCreated` is sent after `Runtime.enable` returns
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- Events use the correct `sessionId` matching the target
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See `cdp-timing.md` for details on our relay's event synchronization.
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## When `context.on('page')` / `context.waitForEvent('page')` Fires
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Both `context.on('page')` and `context.waitForEvent('page')` listen to the **same
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underlying event**. The difference is only in consumption pattern:
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| Aspect | `context.on('page', cb)` | `context.waitForEvent('page')` |
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|--------|--------------------------|-------------------------------|
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| Return | EventEmitter | Promise\<Page\> |
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| Fires | Every time | First match only |
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| Timeout | None | Built-in timeout |
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| Predicate | Manual | Native `{ predicate: fn }` |
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| Cleanup | Manual `off()` | Auto-removes listener |
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| Close handling | Manual | Auto-rejects if context closes |
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The 'page' event on BrowserContext is NOT immediate after `Target.attachedToTarget`.
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It requires page initialization to complete first.
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### Event Chain
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```
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Target.attachedToTarget (CDP event)
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↓
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CRPage created (crBrowser.ts)
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↓
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FrameSession._initialize() starts
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↓
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Parallel CDP commands sent:
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- Page.enable
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- Page.getFrameTree ← must complete
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- Runtime.enable
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- Log.enable
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- Page.setLifecycleEventsEnabled
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- Runtime.runIfWaitingForDebugger
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↓
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WAIT for _firstNonInitialNavigationCommittedPromise
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↓
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_initialize() resolves
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↓
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page.reportAsNew() called
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↓
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page._markInitialized()
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↓
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this.emitOnContext(BrowserContext.Events.Page, this) ← 'page' EVENT FIRES
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```
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### The Navigation Wait Condition
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The critical gate is `_firstNonInitialNavigationCommittedPromise`. The 'page' event
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does NOT fire until:
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1. `Page.getFrameTree` returns the frame structure
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2. **AND** one of:
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- Page URL is not `:` (not an initial empty page)
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- `Page.frameNavigated` event arrives for a non-initial navigation
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This ensures the page has a **valid URL and frame structure** before user code sees it.
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### Key Insights
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- `context.on('page')` and `context.waitForEvent('page')` fire on the **same event**
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- **`waitForEvent('page')` only waits for NEW pages** - it will NOT resolve with existing pages
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- To handle existing pages, check `context.pages()` first before waiting
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- The 'page' event fires AFTER page initialization, not immediately on attach
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- `Runtime.executionContextCreated` is NOT required for the 'page' event
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- The 'page' event guarantees the page has a valid URL and frame tree
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- `page.evaluate()` may still need to wait for execution context after 'page' fires
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### Handling Existing vs New Pages
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```typescript
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// waitForEvent only catches NEW pages, not existing ones
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const existingPages = context.pages();
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if (existingPages.length > 0) {
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return existingPages[0]; // use existing
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}
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// Only wait if no pages exist yet
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const newPage = await context.waitForEvent('page');
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```
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### Timing Implications for CDP Relay
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For `context.on('page')` to fire, the relay must:
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1. Send `Target.attachedToTarget` with valid `targetInfo.url`
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2. Respond to `Page.getFrameTree` with frame structure
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3. Either:
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- Provide a non-empty URL (not `:`) in the frame tree
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- Or send `Page.frameNavigated` event after navigation
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## Empty URL Detection
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Empty URLs in `Target.attachedToTarget` cause Playwright to create broken pages that
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never recover. Both the extension and relay log errors when this happens:
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### Extension logging
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```typescript
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// In attachTab(), after Target.getTargetInfo
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if (!targetInfo.url || targetInfo.url === '' || targetInfo.url === ':') {
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logger.error('WARNING: Target.attachedToTarget will be sent with empty URL!')
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}
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```
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### Relay logging
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The relay logs `logger.error` warnings when:
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- `Target.attachedToTarget` is sent/received with empty URL
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- `Target.targetCreated` is sent with empty URL
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### Why empty URLs break Playwright
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If `Target.attachedToTarget` is sent with empty URL:
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- Playwright creates a broken page
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- `_firstNonInitialNavigationCommittedPromise` may never resolve
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- `page.evaluate()` hangs forever
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- **No recovery possible**
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### Debugging empty URL issues
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Check the logs at `~/.config/opencode/playwriter.log` for:
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```
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WARNING: Target.attachedToTarget sent with empty URL
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WARNING: Target.attachedToTarget received with empty URL
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```
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These indicate timing issues where the page hasn't fully loaded when attached.
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