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3 Commits

Author SHA1 Message Date
ruinivist 0f984d4dea fix: tune excalidraw stroke widths 2026-06-20 09:47:25 +00:00
ruinivist 0a1d70b605 fix: extend upload timeout 2026-06-20 09:42:27 +00:00
ruinivist 40bf063490 fix: pan excalidraw with right click 2026-06-20 09:28:19 +00:00
4 changed files with 39 additions and 47 deletions
-4
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@@ -1,4 +0,0 @@
## 2025-06-03 - Avoid TextEncoder for string byte length
**Learning:** `new TextEncoder().encode(text).byteLength` allocates a `Uint8Array` for the entire string, which causes significant memory allocations and is ~100x slower for large JSON payloads in Bun/Node.
**Action:** Use `Buffer.byteLength(text)` when available (with a fallback to `TextEncoder` for browser compatibility) to compute string byte lengths without memory allocation overhead.
File diff suppressed because one or more lines are too long
+1 -8
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@@ -75,14 +75,7 @@ export function normalizeScene(input: unknown): ScenePayload {
}
export function parseJsonBody<T = unknown>(text: string): T {
// Optimization: TextEncoder.encode creates a new Uint8Array and allocates memory for the entire
// string, which is slow for large JSON payloads. Buffer.byteLength counts bytes without allocation.
const byteLength =
typeof Buffer !== "undefined"
? Buffer.byteLength(text)
: new TextEncoder().encode(text).byteLength;
if (byteLength > MAX_SCENE_BYTES) {
if (new TextEncoder().encode(text).byteLength > MAX_SCENE_BYTES) {
throw new HttpError(413, "Payload too large");
}
+1
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@@ -12,6 +12,7 @@ export function createServer(options: CreateServerOptions = {}) {
return {
port: Number(process.env.PORT ?? "3000"),
hostname: process.env.HOST ?? "localhost",
idleTimeout: 120,
routes: {
"/": (request: Request) => {
const drawing = drawingStore.ensureInitialDrawing();